•FORREST GUMP
• CLEAR & PRESENT DANGER
• STAR TREK I & IV •ROCKY
•FOUR WEDDINGS & A FUNERAL
THE CLASSIC PLATFORM GAME DEBUTS ON CD/
Berend tain Beard
Prepare your kidd fordchool with a fun interactive
dtory that teached perdonai and dociai
redpondihilitied. On CD-L
TheSetienslaui Wea/tsr^''s,
Richard Scarry d Budiedt Neighborhood Didc Ewer l
Your kidd can invedtigate Body town d dhopd and off iced
and encounter their favorite Richard Scarry character
in fun-filled learning adventured. On CD-L
Richard Scarry s
Busiest
Neighborhood
Disc Ever '
Crayon Factory
Kidd learn about colord and dolve problems logically
while touring a crayon factory run by lovable robotd.
On CD-L Coming doon on CD-ROM.
Most children think an
afternoon filled with
math and reading is
about as much fun as, well,
an afternoon filled with math
and reading. That is until they
feast their eyes on five excit-
• ing programs from The Philips
Family Entertainment Library.
Programs that will have
them laughing and learning
We work VERY
HARD TO create
quality educational
PROGRAMMING.
And otLLl children
JUST laugh at us.
through hours of enriching
interactive activities. Programs
so fun and amusing your kids
won't even mind the educa-
tional part. Call the number
below for more information
or to order any of the discs
shown. And who knows, you
may actually live to hear the
words "Please, Mom, just one
more multiplication table."
Stickybear Math
KSo learn baoic math vkilh and play along with
the Stickybear family through interactive gameo
that educate, motivate, and entertain. On CD-i
Coming voon on CD-ROM.
StkJkybeCK
For more information or to order, call 1-800-340-7888.
Sandy d Circud Adventure
KLdd can create their own exciting cartoond and
play enriching gamed with thid interactive
dtory book, featuring Sandy d adventured.
On CD-i and CD-ROM.
CD FOR YOUR TV
PHILIPS
The Berenstain Bears™ On Their Own © 1993 Stan & Jan Berenstain. All rights reserved. Stickybear Math © 1994 Optimum Resources, Inc. All rights reserved. Crayon Factory © 1992 King Features. © 1995 Philips Media. All rights reserved.
JTJdl r J all the latest news, reviews and scoops for CD interactive
Scoop: Kingdom, a new Digital Video strategy game. Thumbelina
goes interactive, virgin buys ESP. GoldStar unveils CDi plans. Horror
specials from CD Vision. On/0 wins awards. Forthcoming releases
|he battle is on to devel-
op the next generation
of high density compact discs
that will hold an entire film
(or two) on a single disc.
At the moment, it looks as if
the Toshiba/Time Warner
proposal for a double sided
■9 disc may win the day. But if
you think the whole issue is cut and dried, it isn’t.
For a start, no new standard has been set yet. These
are only proposals under discussion. I have seen a
demonstration of the Philips and Sony high density
disc, but nothing from Toshiba or Time Warner.
Even if a new standard is agreed in the next few
months, there is still no hardware available that will
play the new discs. Some manufacturers say they will
have a HDCD player out in 1996, but how much
will it cost? Industry pundits reckon they will be hard
pushed to meet a price of less than $1,000. That is
hardly viable in the mass market.
Sony and Philips say they understand the need for a
single worldwide standard. The last thing we need is
another VHS/Betamax format war. If all the
electronics companies can work together for a new,
single standard, that has to be good news. More
importantly, any new standard must be backwards
compatible with MPEG 1 Video CD.
Andy Clough,
Editor
Andy Stout gets terribly
excited about Flashback,
the next great game
developed for CDi
Exclusive! The world's first
preview of Mirage' s Rise of
the Robots on CDi
Michael Kushner, head of
multimedia music at
Philips Media, talks to
Andy Clough
Superstar Sting face to face with
Bob Geldof and Adrian Deevoy
There's a bumper batch of films
coming your way on Video CD
this spring. Ben Southwell has
watched them all
Technical: Andy Clough
takes a trip to the Philips
Research Laboratories
Join “Terry" Hulk Hogan and Chris
Lemmon in Thunder in Paradise
interactive! See pages 12-15
Sting: busking on the
London underground
44
Kids’ Stuff: Noah's Ark, Muzzy,
Stickybear Reading, Aesop's Fables
Player's Guides: hot tips to Inca,
Util Divil and Dragon's Lair 1 from
our fearless duo, Steve Hayes and
Darren Hedges
Help Dirk the Daring rescue
Daphne in Dragon’s Lair 1
COVER
Cover designed by
Ursula Morgan.
Illustration taken
from Flashback.
Creation and
Development:
Delphine Software
International.
Copyright: US Cold.
Editor: Andy Clough. Art Direction: Ursula Morgan. Chief sub-editor: Sheila Reid. Contributors: Patrick Bateman, Adrian Deevoy, Steve
Hayes, Darren Hedges, Ben Southwell, Andy Stout. Photography: Mark Tynan. Office Manager: Wendy Stonebridge.
| Advertising: Pervez Hussain. Production Assistant: Meurig Evans. Publisher: Peter Higham. Publishing Director: Tony Schulp.
Editorial/Advertising: CDi Magazine, Haymarket Publishing Ltd, 60 Waldegrave Road, Teddington, Middlesex twii slg.
| Tel: 011 44 181 943 5896 Fax Oil 44 181 943 5993. US advertising: 1500 16th Street, Suite 100, San Francisco, CA 94103. Tel: 415 626 1593 Fax: 415 703 6110
Printed by ET Heron. Colour reproduction by FI Colour. CDi Magazine is published by Haymarket Magazines Ltd. Copyright Haymarket Magazines Ltd.
news
e apDisc, the compa-
ny which developed
“Mad Dog McCree”
for CDi, is develop-
ing a Digital Video
strategy game called “Kingdom: The
Far Reaches”.
In it, the ancient order of Argent
Kings has fallen, defeated by the
dark forces of black magic and
tyranny. All hope rests in the recov-
ery of five magical relics which have
been scattered across the kingdoms
by the benevolent wizard Mobus.
Join Lathan, last of the Argent
bloodline, as he strives to regain
these relics to defeat the evil forces
and restore the rightful ruler,
Princess Grace Delight, to the
throne. The game is divided into
two parts. In part one, you have to
discover three ancient relics in order
to find the princess. In part two, you
must find two more relics to defeat
the evil war lord. The game contains
30 minutes of animation and you
can wander anywhere in the king-
dom, interacting with the various
characters you meet and picking
up clues along the way. “Kingdom”
is due for release in April.
CapDisc is also working on the con-
version of a second shoot-’em-up
title from American Laser Games to
the CDi format. “Who Shot Johnny
Rock?” is an arcade game which fea-
tures gangsters rather than the cow-
boys in “Mad Dog McCree”. It is
due for release later this year.
« CDi Magazine
THUMBELINA GAME FOR CDi
B ritish software company Spice Multimedia is to release
a CDi edutainment title based on the feature film of
Hans Christian Andersen s classic fairy tale,
“Thumbelina
Spice has already released “Thumbelina” interactive for the PC in
the US through Time Warner and expects to release an Apple
Macintosh version later this year.
Animation on the film is by Don Bluth, the man behind “Space
Ace” and “Dragon’s Lair”. Spice has had access to all the animation
cells, backgrounds, dialogue and music used in the film as a basis for
its interactive title for children.
The disc will retell the story of the film while providing opportunities
for children to interact with the characters by colouring, reading,
singing along and counting.
“Don Bluth’ s animation studio in Dublin is recognised as one of the
finest in the world, and we are delighted to be working with such a
distinguished partner, ’’says a spokeswoman for Spice.
VIRGIN BUYS ESP
Electronic Sound and Pictures, the software com-
pany which developed A Child Is Born on CDi,
has been bought by Virgin Interactive
Entertainment.
ESP, which also has close links with the
music industry, was snapped up by Virgin
when ESP’s sister company, Next
Technology, went bust. “VIE has
acquired Electronic Sound and Pictures
and the assets of Next Technology,”
says ESP director Graham Brown-Martin.
“Unfortunately, Next Technology ran out
of money and the other shareholders
weren’t very supportive.” The main share-
holders in Next Technology were Brown-
Martin, Philips (through PolyGram) and British
communications company Carlton.
Fifteen of ESP’s 20 staff have moved from the com-
pany’s former base in Cambridge, England to Virgin
Interactive’s HQ in London.
“Our focus will be music and non-fiction entertain-
ment,” says Brown-Martin. ESP has worked with a
number of bands to develop interactive music titles.
These include U2, The Shamen, The Grid and Nine
Inch Nails. As yet, none of these have been
released. “We have dropped out of the U2 project,
but' we hope the Nine Inch Nails and The Shamen
discs will come out on CDi and PC CD-ROM this
year. We have also completed One World and One
Tribe on PC and Macintosh CD-ROM for Virgin
Sound & Vision,” says Brown-Martin.
Although ESP will remain an autonomous unit with-
in VIE, Brown-Martin says the company will receive
“formidable” financial backing from Virgin.
CDi Magazine 5
GOLDSTAR'S US
CDi STRATEGY
K orean electron-
ics giant
GoldStar has
finalised its
plans for
launching a range of CDi play-
ers in the US.
The transportable CDi player
based on the Magnavox 450 is
to be sold as the GDI- 1000, not
the GDI-750 as previously
thought. The suggested list price
is $299 for the basic player and
$499 for the version fitted with
the Digital Video cartridge.
The GPI-1200 portable model
will be launched in July at a list
price between $1,700 and
$1,800. Neither model will be
available at retail; both are only
obtainable directly from
GoldStar or through the compa-
ny’s network of so-called “value
consultants”.
The larger GDI- 1 1 CDi player,
shown in the February issue of
CDi Magazine, will not be sold
in the US.
Edmund Mullen, CDi sales and
marketing director for L G
Electronics USA (formerly
GoldStar USA), says: “We are
extremely encouraged by the
success we’ve seen with CDi in
the professional arena, particu-
larly focused on educational
opportunities, and we are now
exploring the potential for CDi
in the consumer retail market
with this focus.”
Although, LGUS intends initial-
ly to concentrate on the educa-
tion market for CDi, it is also
keeping an open mind on other
market areas.
“Of course, CDi is also quite
successful as a consumer game
machine and movie player,”
adds Mullen. “We are looking at
this rather competitive market as
the next expansion of our CDi
efforts. But we also believe that
the education and edutainment
titles offer the home user an
added incentive to purchase.”
The GDI- 1000 player measures
12” x 6.3” x 2.5” and weighs
just 2.6 pounds (3.1 pounds
with DV cartridge). It operates
on 1 10 VAC and includes
NTSC video out (phono), stereo
audio out (phono x2) and I/O
port (mini-DIN) sockets. The
DV cartridge is available sepa-
rately. For further information,
call GoldStar on 201 816 2000.
HORROR
FROM
VISION
L eading UK Video CD publisher CD
Vision has teamed up with cult horror
specialists Redemption and Jezebel to
release ten new film titles in the first quarter
of 1995.
The first five titles released in February
were “Haxan”, “Flavia The Heretic”,
“ Fascination ”, “Tender and
Perverse Emanuelle” and
“Female Vampire”. All discs
cost £17.99 ($28) in the UK.
Tony Taglienti, joint man-
aging director of CD
Vision, says: “The publish-
ing deal with Redemption
is further evidence of our
continuing commitment to
Video CD as a format and
our policies of third party pro-
duction and distribution.”
CD Vision has also launched two
previously unseen episodes of the clas-
sic TV series “Twilight Zone” on Video CD.
They are the last two parts of the legendary
anthology written by Rod Serling.
The first episode, called “The Theatre”, fea-
tures a young woman who goes to the cinema
alone to relax. When the film begins she sees
a terrifying vision of herself on the screen in a
nightmarish re-enacment of her day. As she
leaves the cinema, she hypnotically follows
6 CDi Magazine
news
Top and bottom: scenes from “The
Theatre”. Middle: a man with a fractured
skull sparks off a voyage into the
Twilight Zone in “Where Are The Dead?”
For further information, call CD Vision on
Oil 44 171 240 7764.
the plot of the film she has just
seen, but narrowly manages to
avoid impending death.
The second epsiode, called
“Where Are The Dead?”, is
about a brilliant surgeon
who discovers a strange
headwound on a patient who
recently died. The scar on his
head indicates an old, untreat-
ed skull fracture that should
have meant certain death.
The surgeon’s curiosity overwhelms
him and he starts to investigate why the
man had lived longer than his time.
On/Q WINS INNOVATION AWARDS
Great
Britain
Great
Britain
Hit' \Sfsi < Country
O n/Q Corporation of Montreal,
Canada has won three software
innovation awards from the
Electronics Industries
Association. The awards were for three CDi
titles published under On/Q’s World of
Wonders label: Destination Great Britain,
Wales; Destination Great Britain: Central and
Northern England; and Charting A New World:
Maps of Discovery.
The company has just released the latest title
in the World of Wonders series, called
Discover Sport Fishing — an interac-
tive magazine for anglers produced
in conjunction with Fish 'n Canada.
• 4 NMR ( . The disc enables you to access
*■ ' i information on fish species, fishing
equipment, places to stay and fish
I recipes with video demonstrations.
For further information, call On/Q on
514 393 3500/fax 514 393 3222.
FORTHCOMING RELEASES
Video CD
video CD
Xplora 1
Andre
Chitty Chitty Bang Bang
Annie Hall
Clear and Present Danger
Benny & Joon
For Your Eyes Only
Diamonds Are Forever
Married to the Mob
Forrest Gump
Octopussy
Four Weddings and A Funeral
Quigley Down Under
Mississippi Burning
Rocky
Monty Python:
Star Trek IV:
More Naughty Bits
The Voyage Home
Monty Python: Live Without
Games
Star Trek 1: The Motion Picture
Lemmings
Sting: Ten Summoner’s Tales
Family Entertainment
Family Entertainment
Merlin’s Apprentice
Kingdom (DV)
Muzzy (DV)
CDi Magazine 7
Sound the fanfare! Blow the trumpets!
Mortgage your hopse tq buy some
Haagen Dazs! Flashback finally arrives
on CDi, ANDY STOUT’ is jolly excited
8 CDi Magazine
re VIEW
O wners of CD-based game
systems have got used to
successful cartridge titles
being transferred to CD. Developers
trot down to the Platform Makers
HQ, pick up a development kit and
one of the first things they do is
cram their library of cartridge-based
games onto shiny discs. Simply put,
it is low risk. Got a game that’s a
proven seller? Bung it out on CD.
As game development costs spiral
into telephone number figures, port-
ing existing titles is a convenient way
of keeping those releases flowing.
Flashback is just such a title. It’s a
game that has been knocking about
on the retailers’ shelves long enough
for people to start calling it vulnera-
ble. But there is one important dif-
ference: Flashback has true class.
And on CDi, it has been noticeably
improved over the cartridge original.
What you have with Flashback is
the platform game genre taken to its
logical conclusion. It is a huge,
sprawling game that sucks you in
and dominates your life until you
finally reach the conclusion. And
any product that forces you to eat
pizzas for a fortnight, ignore your
loved ones, start smelling and suffer
sleep-deprivation has got to be
worth anyone’s money.
So what is it that makes this game
so brilliant? Well, size for one (and
believe me, it does count). Not only
has Flashback got length, it’s got
rather a lot of width as well. The lev-
els are simply massive with some,
like the enormous second level, hav-
ing to be subdivided into a handful
of different tasks to reach a more
manageable size.
That alone is impressive, but
when you add it to a constantly
evolving plot, it gets even better.
To say too much about that
would spoil an awful lot of what
happens. To cram it into a nutshell,
though, you are Conrad Hart and
you wake up on an alien planet with
a severe lack of memory. This means
one of two things: either you were
on one hell of a drinking spree last
night; or someone’s wiped your
memory, kidnapped you and
dumped you in the middle of
nowhere because you know too
much about something.
Here is a clue: alien fiends don’t
normally start trying to kill you with
admirable persistence just because
you had too many Jack Daniels.
They have guns, they do not have
Alka Seltzer.
Surviving all this skulduggery is
difficult enough. Add the puzzles
into the equation and the whole
game starts to get really tricky. The
puzzles are along the lines of Switch
A operates lift B, but to activate
Switch A you need Stone C or oth-
erwise Lethal Killer Zap-O-Ray D is
going to fry your innards. It is then
that you realise you should have
picked up Stone C in the level
beforehand and you are now in situ-
ation E. Dead.
Then there are the graphics. The
word sumptuous springs to mind,
especially when it comes down to
the animation of the main character.
Conrad is ridiculously fluid in his
movements: jumping, running,
rolling, shooting and, yes, even
falling to a nasty, messy death with
grace and style. This is all rather
impressive.
And so to the most important
question. How does the CDi version
compare with other formats? This is
the game’s first outing on CD. The
actual gameplay hasn’t altered, but
everything around it seems better.
First off is the sound. For a start
there is more of it; the CDi version
boasts speech in certain sections of
the disc and the aural effects are very
impressive. I, for one, certainly don’t
remember the gun shots in the Sega
Mega Drive version causing the cat
CDi Magazine 9
p
f
re VIEW
^■to leg it up the neighbour’s roof and
having to be coaxed down with a
kipper waved out of the bathroom
window. The colour seems richer
too. OK, so I dusted the TV for
once, but the graphics are gorgeous
(/ think you’ve been smoking too many
illegal substances — ed) .
The biggest difference, though, is
in the cutaways, the ani-
mated sequences that
pepper the main action of
the game. These are stun-
ning. Rendered limbs
now move where simply
blocks of pixels did
before and, when you
add that to all the rest
that Flashback’s got going
for it, it makes it a thor-
oughly sensible purchase.
So if you want to say
goodbye to the next few weeks of
your life, close the curtains, switch
on the answerphone, dim the lights
and start playing. Don’t blame us if
you lose all your friends!
Produced by US Gold/Delphine
Graphics: 93%
Sound: 88%
Interactivity: 89%
Overall: 92%
&D3(2s gftTLBtll (DutQs Qg)£)3
10 CDi Magazine
p re v| E w
ANDY CLOUGH joins Hulk Hogan and Chris Lemmon
on a dangerous mission in paradise
e first brought you
news of the “Thunder
in Paradise” after vis-
iting Florida last year to see it being
filmed on location (see issue 1). At
that time, the interactive episode of
the series, called The M.a.j.o.r. and
The Minor , was being filmed along-
side the interactive version. Since
then, Mass Media (formerly Philips
POV) has been working away franti-
cally and at last we can bring you a
preview of current work-in-progress.
The first demo disc of the game
was shown at the Consumer
Electronics Show in Las Vegas in
January. The story is quite simple.
The two lead characters, Spence
(Terry “Hulk” Hogan) and Bru
(Chris Lemmon) take on their
enemy Rampike in a race to control
a bio-humanoid, codenamed The
Major. Rampike’s obsession with
gaining control over The Major has
led him to kidnap Spences adopted
12 CDi Magazine
daughter, Jessica, when it is discov-
ered she hold’s the key to The
Major’s whereabouts.
The player in the game is Spence’s
nephew Zack. When Dr
Franklin, The Major’s creator, is
injured in The Major’s escape from
the laboratory, Zack must go with
Spence and Bru aboard Thunder as
they try to recapture The Major and
regain control of him.
There are three elements to the
CDi version of this programme. You
can simply sit back and watch the
linear TV episode, you can take part
in the interactive TV version, or you
can play the game on its own with-
out the additional video clips.
Linking the game to the TV pro-
gramme really helps you get into the
plot and the characters.
Spence and Bru are at first reluc-
tant to take Zack with them on their
mission, but finally succumb. You
must prove you are up to the job.
There are several different scenar-
ios in the game. On the demo disc,
we had the choice of two out of
three games — “Thunder
encounter” or “Lab encounter”. In
the former, you must defeat the
incoming missiles attacking
Thunder by being wired directly
into the boat’s weapons control sys-
tem. Spence and Bru will comment
on your performance, and believe
me, if you mess up, they will not be
happy! A small monitor at the bot- ^
P re VIEW
THUNDER V3.Q5 j
LOADIDG
THUnDER EnCOURTEr
CDi Magazine tz
► tom right-hand side of the screen
shows you the direction of incoming
missiles, and you can select which
direction you shoot back from: fore,
aft, port or starboard. If you are hit
too often, Thunder’s defence shields
will be permanently damaged. Not
good news.
If you make it through this level,
you arrive at Rossiter Island where
you must make your way into Dr
Franklin’s laboratory. Of course, it is
not that simple and there are a few
baddies to shoot first. Arrows on the
screen indicate where they are next
likely to pounce from, so it pays to
keep your eyes on the indicators.
Zapping the guys with the guns
didn’t prove too much of a problem.
14 CDi Magazine
There’s all sorts of stuff on the
disc to help you on your mission.
For example, you can access
Thunder’s database to obtain infor-
mation on her weapons system and
the likely danger of the various mis-
siles used by the enemy. Similarly, in
the laboratory database you’ll find
Spence’s neural tapes, data on
Rampike and some useful video clips
on the security camera.
Hardened game pros may find all
this video stuff gets in the way of the
game, but personally I love it, and
anyway you can always select the
“game only” option. When Spence
and Bru yell at you, it almost feels
real, and you are embarrased to let
them down. “Thunder In Paradise”
P^VIEW
HVIEW
CDi Magazine 15
Far left: Chris Lemmon stars as ex-navy
SEAL Bru with Hulk Hogan (left and below).
Inset, bottom: Patrick McNee is the owner of
the Paradise Hotel, home to Thunder’s crew
should be great enter-
tainment when it’s
finished. Sure, some
of the acting is a lit-
tle hammy, but it’s
good fun, the loca-
tions are gorgeous and
there’s plenty of action.
Games purists may snear, but
for my money this is a hella lot more
fun than your average platform
game. At least the characters yell
back at you!
We will have to wait until May
before we can bring you a full review
of the finished game, as some ele-
ments are still being finalised, but
rest assured that as soon as we get
our hands on a copy, you’ll be the
first to know what we think.
Cost: $TBA. Available: May
Produced by Mass Media
/ \C'
I t is the future. A Terminator 2-
style polymorphic android, the
Supervisor, has been infected
with a corrupting ego virus that has
inspired it to incite the robots of the
world to unite and overthrow their
masters and creators, the humans.
Our only hope lies with the Cyborg
— a fighting droid that has been
programmed to take out each of the
key insurgents until it comes face-to-
face with the Supervisor.
That’s the premise of “Rise of the
Robots”, perhaps the most eagerly
awaited game in CDi’s history.
Conceived by UK developer Mirage
Technologies, “Rise of the Robots” is
a mix of the Streetfighter 2 school of
one-on-one beat-’em-up action and
all the Silicon Graphics-rendered
tomfoolery that CD-ROM interac-
tive movies are famous for.
The level of interest in “Rise” over
the last 18 months has been out-
standing, especially as it is being
produced for just about every plat-
form under the sun. So hot were the
advance notices that Time Warner
spent a reputed $lm for the rights to
publish the game. It would be hard
for any game to live up to the hype
heaped upon “Rise of the Robots”
— but then it is far from being just
any game.
Although we can’t give you a full
review of “Rise of the Robots” yet,
we can give you some idea of what
you can look forward to — and how
the preview disc we got our hands
on compares with the finished PC
version released late last year.
To play the game on a PC you
would need a 486SX 33MHz or bet-
ter machine plus a CD-ROM drive,
SVGA graphics board, soundcard
and 8Mb of RAM. That will be just
the start of your outlay, because get-
ting “Rise” to run at anything like
its full potential (ie with sound,
video or ideally both at the same
time) you will need to spend plenty
of time fiddling with your PC IRQs
and the rest. I speak from bitter
experience here.
Of course, there is none of that on
CDi. You simply plug in the
machine, insert the disc and start
kicking android butt.
And — amazingly — what you
see on screen quite literally wipes the
floor with the PC version, SVGA
graphics or not.
The result is that the animation of
the sprites in the gameplay sections
16 CDi Magazine
Above and
left: superb
ray traced
graphics are
created using
bespoke 3D
modelling
software
)f this futuristic beat-’em-up is
ouper smooth. But it is not just the
animation that sends shivers down
your spine.
It is little details like the shrapnel
which goes flying when you land a
particularly solid blow on an oppo-
nent, or the way the whole screen
shudders when you land.
Best of all, though, are the reflec-
tions the robots cast on the steel
floors. These mirror the protago-
nists’ movements precisely, shrink-
ing when they jump, growing when
they crouch — and unlike the PC
version, the shimmering reflections
are in full colour.
The gameplay mechanics are par-
ticularly suitable to CDi as, unlike
Streetfighter 2, it only requires a
joystick with one action button.
The power of a blow can be varied,
depending how long you keep the
button depressed (there’s an on-
screen power gauge to indicate the
level), while different attack
options, and special moves, are
accessed by moving the joystick in
various ways.
Best of all, though, is that “Rise
of the Robots” is a genuine two
player beat-’em-up. Unlike, say,
Mutant Rampage, where two play-
ers have to fight a common enemy,
“Rise” pits you and your friend in a
man-to-man streetfight where you
literally smash each other to tiny
bits until only one of you is left
standing.
One drawback the CDi version
shares with its PC counterpart is
the inability to jump over your
opponent a.nd fight him from the
other side of the screen. Your player
always stays on the same side of the
screen, which does compromise the
gameplay somewhat. But more of
that in our full blown review.
All in all “Rise of the Robots”
looks like being one of the best
arcade action titles on CDi this
year. With splendid graphics and a
superb soundtrack (provided by
Brian May) it is certainly an audio-
visual spectacular. Here’s hoping the
final version has the gameplay to
make it a true classic.
CDi Magazine it
I
re VIEW
The Lemmings have arrived! But, warns
PATRICK batemaim, they are so addictive you could
end up being a mouse potato...
or those readers who
haven’t heard of
Lemmings (possibly
because you've just emerged from a
deep coma after five years!), here's a
quick recap.
In real life, Lemmings are a breed
of rodents, not unlike voles, that live
in tundras. Legend has it that the
creatures embark on periodic “death
marches” into the sea; the reality is
that the animals are looking for food
and sometimes drown trying to cross
rivers that are too wide.
In computer game reality,
Lemmings are a tribe of cute little
animals with bright green hair who
are so completely oblivious to dan-
ger that they will walk off cliffs, on
to bonfires, into treacherous water
— you name the life threatening
danger and they'll amble straight
into it and die.
As you might expect, your job is
to save them. Armed only with a
cursor, you can assign various skills
to individual Lemmings that will
help their colleagues avoid the dan-
gers and create a safe path for them
back home.
If there is a huge great hole in the
path of the tribe, for example, you
would be well advised to highlight
the leading lemming and give it the
ability to build bridges just before
the creature reaches the hole. The
lemming then builds a mini bridge
over which the rest of the tribe will
duly trudge.
There are eight Lemming skills in
all, varying from climbing to dig-
ging, from floating to blocking. As
the levels become more and more
dangerous, the player will have to
deploy a variety of skills at crucial
times to guide the dumb hordes to
safety. A single mistake can mean
that the entire tribe will march into
oblivion, in which case you can save
time by nuking the lot of them and
starting the level over again.
Words and screen shots can't
begin to do justice to the sheer
addictiveness of Lemmings.
It's one of those games you start
playing for five minutes at
lunchtime and the next thing you
know the night security guard is tap-
ping you on the shoulder!
Lemmings on CDi is virtually
identical to every other conversion
of the game. All 120 levels are here,
as are the cute animations, the funky
18 CDi Magazine
W^nfljra:
VideoCD
^ Take an extraordinary adventure
‘ ' through 60 rare maps from the
15th to 18th centuries. Experience the voyages that
advanced the art and science of navigation.
Each disc contains 7 hours of narration
in English and in French.
OUR ENVIRONMENT
The Changing Ecosphere I— —
Environmental change as a result of
human activities in agriculture, forestry,
mining, energy, transportation and tourispi.
Release February 1 995 Price TBA
ISlE
v. ’ -
Vfv. «£
/ *• r< Filmed in IMAX VIDEO
~ ^_TT?.OPlCAL^
This action packed program features
renowned fishing destinations,
techniques, species, equipment,
and even delicious recipes.
(DV Cartridge required)
CD-i $ 19.95 M
cj- 5 BEST cr»
« . OF $5;
ini \ *
in y
HI
THE BEST
JOHN
BELUSHI
Free! Join the World of Wonders Explorers Club
Discounts
Sneak Previews
World ofWonders Magazine subscription
Call to join, or send in the attached form
Call for your closest retailer
1 - 800 - 463-3425
° VideoCD
DESTINATIONS
World of Wonders brings
you Europe as you’ve never
experienced it before,
through the eyes of travelers
who explored its highways
and byways, poking into
nooks and crannies, recording
their experiences in words
and images. Each country is
covered in 5 programs, with a
new destination issued every
6 weeks. Available now:
Central and Northern England,
England’s West Country, London
and Southern England, Wales,
and Scotland.
CD-i (DV Cartridge suggested)
CD-ROM $ 19.95/ea
$ 89.95/Country (set of five)
WORLD OF WINDERS
y M r i^ ac " starts her*
Look deep into my
eyeo.Now, repeat out loud,
“I’ve gotta have thiv dive. ”
“I’ve gotta have this dive. ”
“I’ve gotta have thiv dive. ”
“I’ve gotta have thio dioc.”
Welcome to the world of illusion,
mind control and really bad outfits.
The world of mentalist Max Magic.
You can amaze your friends with 14
mind-bending interactive magic tricks. Ybu can have Max act as your assis-
tant You can have Max call you by name. For $39.98i you can have Max.
Gall 1 -800-340-7888 for information or to order. You know what to tell them.
PHILIPS
*Suggested retail price. ©1994 Philips Media. All rights reserved.
m
SUBSCRIBE
NOW!!!
and secure the
Special Launch
price of
$ 14.97
CALL
1 - 800 - 404-6247
CD-i SOFTWARE
Mad Dog McCree
Dragon's Lair I & II
7th Guest
Voyeur
Hotel Mario
The Firm
Top Gun
Hunt for Red October
From Russia with Love
... and More!
Plus... DV Digital Video Cartridges and all CD-i Controllers
HOME AUDIO & VIDEO
Yamaha Polk Audio
Denon Boston
SONY Panasonic
Pioneer BOSE
mm
Shipping &
Handling
(Orders of 2 or more titles.)
To Order CALL:
1(800)474-0002
For a complete listing of CD-i Software, send a SASE to PO Box 636, Brick, NJ 08723-0636
tunes and occasional Lemmings
soundbites — such as the cute "Let's
go!" that begins each level. CDi
owners get an added bonus — an
all-new cartoon intro featuring vari-
ous Lemmings-related tomfoolery.
This is unique to CDi as neither the
PC CD or Macintosh CD versions
included any enhancements.
I could only see two downers: the
scrolling within the level was rather-
sluggish and occasionally the on-
screen text was submerged by the
jazzy backgrounds.
Those two tiny gripes
aside, Lemmings on CDi
is a game that is guaran-
teed to keep you glued to
the TV set well as into the
small hours, humming
strange tunes to yourself
while degenerating into a
drooling, glassy-eyed
mouse potato.
Produced by DMA Design
and Psygnosis
Your task is to stop
the Lemmings from
ambling into numer-
ous life-threatening
dangers. You must
help them dig holes,
climb obstacles and
build bridges to
avoid a painful end
Graphics: 80%
Sound: 90%
interactivity: 94%
Overall: 90%
(DsKSs onejL ?@0 j
CDi Magazine 21
Photography: Mark Tynan
AC: Why did you decide to leave
PolyGram and join Philips Media ?
MK: Scott Marden [president of
Philips Media] presented me with an
opportunity to help create an
alliance between PolyGram, where I
was vice-president of business affairs,
and Philips Media. It was a chance
to start a new business in a field get-
ting a lot of attention at the moment
— interactive music.
AC: What are your main objectives in
setting up the Multimedia Music label
within Philips?
MK: We have two goals. One is to
create encyclopedic or reference type
discs on a variety of artists; the other
is to develop more game-like inter-
active products. We will also work
closely with the game, family and
home entertainment labels of Philips
Media to help them find music,
where appropriate, for their titles,
using artists from PolyGram and
other record labels.
AC: How has the record industry in
the US reacted to the development of
interactive music?
MK: Most of the attention here has
been on CD Plus discs, which com-
bine standard Red Book audio with
a degree of interactivity. Most of the
impediments to that have been tech-
nical, but those are now being
worked out by Sony and Philips. I
believe we will see 20 to 30 CD Plus
releases in the US by the end of this
year. Sony and Polygram already
have some titles in development.
AC: What will be the first releases
from Philips Multimedia Music?
MK: Our first release will be the
work of two bands on the Ardent
Records label, 2 Minutes Hate and
Techno-Squid Eats Parliament. The
discs will have a full album playable
on a normal CD audio player, and
an interactive audio-visual section
playable on a Macintosh with a
CD-ROM drive. We may also trans-
fer these titles to the CDi and PC
formats in due course. Our other
project is a disc by The Cranberries
which we are developing in conjunc-
tion with Island Records.
AC: Can you give me more details on
The Cranberries project?
MK: It is more than just a CD Plus
product. It also offers something to
fans who don’t have a multimedia
player. It will have five previously-
unreleased audio tracks and will
probably be priced under $20 so
people can buy it just for the audio,
but those with a CDi player or CD-
ROM drive will be able to access
additional elements such as the
MPEG or QuickTime video clips.
"We choose bands
that we want to worn
with and that fit the
medium"
AC: How do you pick the bands you use?
MK: Not all bands are right for mul-
timedia projects. We choose bands
that we particularly want to work
with and that fit the medium. They
have to have a visual message. We
are focussing on what people want
to do with interactive music. My
approach is to ask myself: “what
would I want to do with it?”
Remixing video and tracks on an
album may interest some people,
but not everyone.
AC: How did the deal with Ardent
Records come about?
MK: I was introduced to Ardent’s
president, Kim Jenkins. Ardent
already has a well-known recording
studio in Memphis, and has recently
set up an in-house multimedia stu-
dio. They had done interactive press
kits for two of their new bands. We
thought it would be a good way to
interview
introduce the bands using the multi-
media format. And, most impor-
tantly, we believe in the bands!
AC: What benefits does interactive
music have over a traditional album?
MK: With multimedia music titles,
we can give fans an additional vehi-
cle for listening to and personalising
the experience. We can recreate the
immersive experience that listeners
used to have in the days of gatefold
albums — the listener is motivated
to learn more about the artist or a
particular band. The process allows a
great deal of choice, in a way that
neither linear music or video can.
AC: Will you publish music titles on a
wide range ofplaforms ?
MK: Yes. We will take a broad
approach to platform publishing. It
won’t just be CDi specific.
AC: Have you done any work yet for
the other label groups within Philips?
MK: The games group has asked us
to suggest music for some of the
titles it currently has in develop-
ment. We have approached some
appropriate PolyGram acts.
AC: How important is the Digital
Video cartridge for developing interac-
tive music titles?
MK: The DV option is very impor-
tant. DV is much better quality than
QuickTime on the Mac, for exam-
ple. Peter Gabriel’s Xplora 1 on
Video CD is much better than the
Mac CD-ROM version. But we will
also develop titles that play on base-
case CDi players as well.
AC: How many titles will you release
this year?
MK: There will be three titles com-
ing out in the early part of this year.
There will be another two later on
this year. We hope to release
between five and seven titles a year.
CDi Magazine 23
MUSIC box
PHILIPS
peter GABRIEL and STING will shortly release
their work on CDi. ANDY CLOUGH explores
the latest in interactive video albums
XPLORA
I t’s been a long time coming, but Peter
Gabriels interactive album — first seen
on CD-ROM — will finally make its
debut on CDi this month.
This is a straight conversion of the original,
which we first looked at in issue 1 . I liked
“Xplora” on Mac CD-ROM, and it is even
simpler to use on CDi. There is no compli-
cated loading of software to get it running
— just plug in and play.
“Xplora” has depth. This is not just a couple
of video tracks bunged together on CD.
Gabriel and his team have really put some
work into this title, and it shows. The inter-
face, a photofit picture of Gabriel’s face,
allows you to access four different sections.
There is the “US” section, with the music
and videos from the “All About Us” album; a
“behind the scenes” look at the Real World
studios; Gabriel’s own personal file, with
details of his involvement with
Witness and Amnesty
International; and examples of
the work of other musicians who
took part in the project. In all, the
work of 50 artists from 18 countries is
incorporated on the disc.
It is a very clever package, that really lets you
explore (hence the title) the world of Peter
Gabriel. You can remix “Digging in the
STING
STING:
TEN SUMMONER’S TALES
icture the scene: a record company
office in the heart of London. Record
company exec number one is sitting at
his desk wondering if it’s socially acceptable to
fancy Bjork, when Sting walks in.
“Hello,” says the Great Man, brushing a sprig of
what looks suspiciously like Amazon foliage off
his safari jacket, “I’ve got a great idea for my
new video.”
Record company exec number one excitedly e-
mails his colleagues and soon the office is full of
record company execs.
“Look guys, it’s like this,” quoth Sting.
* jjU- “Basically, we take a film crew out to
the studio in Wiltshire, and film
myself and the band performing
• all the tracks on the album. We
. . ■ • # 1 shoot us a lot in the studio, cut
f- to a tasteful little vignette of
me walking a dog, herding
cows or something, then it’s
back to us lot in the studio
again. Repeat ten times and
• - you’ve got your video.”
; ^ , Execs nod in unison. “Great
idea,” they chant, “before going
back to their offices and voting 9:6
that fancying Bjork is really okay after
24 CDi Magazine
Dirt”, try out all sorts of different musical
instruments or get a pass backstage at the
Brit Awards. That there is more to this man
than just his music is clearly evident.
But it is the visuals that will really stun you.
The work Gabriel and his team have put
into some of the videos is amazing. Just look
at the layers of imagery in “Kiss That Frog”,
for example. Unfortunately, this creates one
problem with the CDi version: MPEG has
problems handling the complexity of parts
of the videos and there is some obvious
blocking” in places. In a broader context,
however, the picture quality is certainly
MUSIC box
a vast improvement
on the CD-ROM
version and the music
videos are full-screen
digital video.
My only other gripe
is that the clips about
the making of the
videos remain in their
original partial screen
size (ie: small). This is
fine if you are watching
the disc close-up on a computer monitor,
but not so good for viewing at a distance on
your TV in the living room.
This is one area where CDi
could offer a huge advantage
over the CD-ROM version, by
making all the video clips full-
screen. Nevertheless, “Xplora” is
a terrific piece of work, and if
you don’t have it already, this is
a “must” buy.
RATINGS:
i£=poor iV^=average
i>^Vi^=good
iY-&&-iY=very good
iY-iYiY-iY-iY=excellent
All the titles on this page
Rating: TY'TY'TVTV
Encoding: average
Cost: $TBA Available: March
available from
Philips Media
ail. Sting leaves with camera crew.
Frankly, what is the point of all this? “Ten
Summoner’s Tales” consists of exactly that,
multifarious shots of the band in a recording
studio while some cameraman who saw the film
Dambusters once too often sweeps and glides
among them. Original, it is not.
You can see what he is trying to do with it, but it
simply doesn’t work. Performance videos have
always been (with a couple of intensely rare
exceptions) firmly rooted at the low end of
excitement scale somewhere between
Mogadon and a Dan Quayle autobi-
ography. Ten of them in one sit-
ting with just slight variations
of lighting is more than the
human system is designed
to tolerate.
As to the music, it is what
you would expect.
Moderately inventive AOR
that’s saved from becoming
aural wallpaper by a smatter-
ing of jazz invention. Good
sound and video quality perhaps,
but it really doesn’t have that much to
recommend it. Buy it if you fancy Sting.
Rating: AtV
Encoding: good
Cost: $TBA. Available: April
CDi Magazine 25
Sting, whose album Ten Summoner's Tales is to be
released on Video CD in April, talks to his old friend
Bob Celdof. ADRIAN DEEVOY tags along
26 CDi Magazine
■
1 \ ?
'■ ft]
! 1
tP
i k ’ij
Photogaphy: London Features
very breath you take... five
kids guv... every move you
make...gawd bless you
lady...”
The improbable sound
of Sting’s exquisite squawk reverber-
ates around Ladbroke Grove under-
ground station in London. His mel-
lifluous ballad of betrayal and
surveillance floods the tunnel
between the east and westbound
Metropolitan lines.
The noon day tube travellers’ reac-
tions to the busking superstar are a
joy to behold: several frown
inscrutably (they’re not going to be
fooled by some bloke who just hap-
pens to look and sound exactly like
Sting); some catch themselves gaw-
ping and scurry on self-consciously;
a few stop dead in their tracks; oth-
ers are completely derailed and
shunt spellbound towards the wall.
The most touching response, 1
however, is from a young Spanish I
girl who freezes in the headlights of I
his rough-hewn handsomeness, 1
whispers “Eez Sting”, and drops
down on the station steps in stunned
surprise. Steeng, ever the consum-
mate showman, addresses the mid-
dle eight to her. “Oh can’t you
see?/You belong to me/How my
poor heart aches/With every breathe
you take.”
It’s too much. The big brown eyes
fill up and she has to ask her friend
to pinch her. She never thought
London would be like this.
The steps begin to clog with
bemused customers. Should they go
or is that the introduction to Message
in a Bottle. And if he does Roxanne ,
then to hell with it, they’ll just have
to be late.
Sting, nimbly picking at his
acoustic guitar, clad in a duffle coat
he claims to have last worn when he
was 1 1 (with a shrivelled conker in
the pocket to prove it), does all this
and more. He plays Love is Stronger
than Justice from his new album Ten
Summoner’s Tales, he runs through
Wild Thing, halts a version of Brown
Sugar halfway through the introduc-
tion because he doesn’t know the
words and “Mick Jagger would
probably want a royalty” and then,
having warmed up, he encores with
a gorgeous reprise of Message in a
Bottle, replete with punter-pleasing
Spanish guitarisms, and concludes
the whole recital with a turbo-
throated Roxanne. It is quite a splen-
did performance.
“That was bloody great,” enthuses
Sting, dutifully handing in his tube
ticket. “Hang on, I want to buy
some joss sticks...” Limply holding
his guitar by the neck, he calls out
absently “Roadie!”
An old woman with a tartan
shopping trolley glares at him and
he doubles over laughing. It’s been a
f "I'm vulnerable with 1
my family. But being on
stage is a war. That's
not continence, that’s
k armour, it’s not real . " ,
marvellous morning and what’s
more he has augmented his estimat-
ed personal fortune of £40m ($60m)
by 75 pence.
Sting is lunching with Bob
Geldof, old spar and one-time fellow
saviour of the planet. En route to
the literary club where they are
meeting, Sting enthuses about
Geldof’s “no bullshit approach to
life. You are always guaranteed a full
and frank discussion”. Before their
meeting, Geldof requested a copy of
Sting’s new LP and, just in case
retaliatory ammunition was needed,
Sting ordered up Geldof’s last two
solo efforts.
As the cab pulls up, Geldof
ambles into view. Sting bounces out
and a manly Mafia-style hugathon
ensues. “How’reya big boy?” smiles
Geldof. “How was the busking? I bet
you only played your own songs.”
“I was going to do Rat Trap,”
Sting counter punches, “but it was
too complex for me melodically.”
Touche, Oscar!
Lubricational Irish coffees and
glasses of wine are ordered and a
three hour conversation commences.
For the most part, Geldof takes the
lead, firing questions, cracking jokes
and laughing like a blocked drain.
Sting is a more cautious customer,
thinking before he speaks (an alien
notion to Geldof), gently jabbing
and always on the look out for a
wind-up.
D: Bob, what did you make of
Sting’s new album?
Geldof: I thought Fields of Gold,
which is a beautiful song, sounded
very Irish.
Sting: It doesn’t! There’s no diddly
diddlies on it. (Laughs).
G: But it’s begging to be did-
dlised. (Laughs).
S: It is devoid of diddle.
G: You seem really cynical about
yourself. There’s a line. Am I a man
or a mouse?/I looked in the mirror
and the mirror squeaked.
S: I am not sure I was writing
about myself.
G: Oh yes you were. Come on!
Don’t give us that old one.
S: Maybe by accident. But what I
did was say, ‘I’m going to start writ-
ing on 1 April and finish on 31
August’. I’m going to be a song-
writer and I’m just going to write
songs, not necessarily confessional or
autobiographical songs, just songs. I
didn’t really want to write about me.
I’m a songwriter. Do I have to slash
my wrists every time I want to write
a song? Having done it on Soul
Cages and exorcised a lot of ghosts, I
didn’t want to excavate another trau-
ma, I just wanted to write songs for
the fun of it.
G: Do you think if you wrote a
song like Every Breath You Take
again, it would be a hit?
S: I’m not sure I want to do that.
I’d rather sell discreetly, as I do.
G: At least you have that luxury.
(Laughs) .
D: Would it satisfy your ego to ^
CDi Magazine 27
►
"You must have a
gameplan. how do you
hang in without
becoming irrelevant
and ending up on tv
as a has-been ?"
flirted with the idea of jazz and used
musicians that came from the genre
to see what they’d be like with a pop
format.
D: Isn’t there an element of musi-
cal snobbery?
S: Yeah, there is a snobbery about
music. And I’m a musical snob. But
the challenge is to engage musicians
like that, whose head is somewhere
else.
G: What challenges you? Do you
set up targets for yourself to stop
from getting bored?
S: You have to have a gameplan.
How do you hang in without
becoming irrelevant and ending up
on TV as a has-been?
Throughout punk, Sting and
Geldof were seen by the central core
of London punk bands as little more
than bandwagon-jumping lepers.
Sting, after all, came from a jazz
background. His music had been
rejected by all the major record com-
panies for “having too many
chords”. The Boomtown Rats exist-
ed between the sweatily unfashion-
able buttocks of R&B and pub rock.
Did the two princelings of pop funk
feel like outcasts?
S: Well, punk was a flag of conve-
nience for both of us. We were four
or five years older, which counted
for a lot in those days. But we also
had a fair bit of musical experience
and we could actually play, which
was total anathema to the punks.
We were good musicians and that
wasn’t politically correct at the time.
G: People said we tried to jump
on the punk bandwagon but we had
a saxophone for heaven’s sake!
MS
flir
in
have a big hit single?
S: My ego is fairly well satisfied.
G: It must be by now!
D: Wouldn’t you like to be more
famous?
S: No, I’m as famous as I want to
be.
G: What kind of a question is
that? I’m not flattering him, but
Sting is incredibly famous. He has
got immense credibility as a writer
and musician.
D: Do you think you have?
G: Not at all. People wish I’d shut
up, go away and do anything else
but music, but that’s difficult when
it’s the one thing I really love doing.
If I didn’t do it, something would
seriously snap. It’s absolutely central
to me. It’s the one thing in which I
invest everything: physically, finan-
cially, psychologically, emotionally.
It may not work for other people,
but in my life it’s the big thing.
D: Does it hurt then that people
don’t want it?
G: I’m not hurt by it, and I’m not
angered any more, but it’s annoying
that they can no longer get past the
baggage that I carry with me.
S: So people don’t want you to be
good at more than one thing.
G: When you went off and did
that jazz thing, it irritated me to
death because I hate jazz.
S: That’s bullshit. It wasn’t jazz. I
28 CDi Magazine
S: I remember Stewart (Copeland)
threw a party at this squat he had in
London and The Pistols, and the
people that would become The
Clash and Generation X, all turned
up and Stewart decided that this
would be the next big thing and that
he was going to form a new band.
So I joined this ersatz punk band
with Stewart and things began to
happen.
G: Was that all part of your
Jungian thing where you used to go
on about synchronicity and serepin-
dity?
S: Well, most things happen with-
in a structure. You have to have a
structure before you can have a
happy accident.
G: That’s not what you used to
say around the time of of Ghost in
the Machine.
S: Oh, I need another drink!
G: But you loved being a pop star,
didn’t you?
S: So did you!
G: Yeah, but I feel a complete
idiot. But it wasn’t a sexual thing
with me at all because I’m just not
sexy. I’m a bit of a prat, actually.
D: But Sting, you worked the sex
symbol angle pretty hard.
S: It was good fun. Appearing in
magazines, taking your shirt off. It
was a laugh.
G: But you still do that.
S: Of course I do. I’ve still got a
body, darlin’.
G: The one thing that made me
want to be successful more than any-
thing was there was this big bash of
all the new bands at that time: The
Stranglers, Pistols, Clash, Damned,
Ramones, Talking Heads, Elvis,
Generation X, The Rats, and every-
one else was invited except for us,
mM
tk
and when they arrived they wouldn’t
let us in because we weren’t cool.
More than anything else that moti-
vated me to succeed.
S: We used to get the same bull-
shit. And I always used to think
“When these guys are driving taxis, I
will still be a musician. And some of
them are driving taxis and they
sometimes pick me up and I laugh”.
D: Do you remember the first
time you met each other?
G: Yeah, Gerry Cott, the Rats’
guitarist, took me down to the
Camden Palace in London to see
The Police and there were only
about 20 people there. He (points to
Sting) was really aggressive to me.
We were at number six with Like
Clockwork and he was a bit embar-
rassed ’cos there was no-one at his
gig-
S: People tell me this. I think I
was just shy.
G; Well, you covered up your shy-
ness with aggression.
D: When did it dawn on you that
you were going to be successful?
S: When I was 12. I don’t know
where I got the confidence from but
my plan was that I’d teach for two
years and then I’d go to London,
which is exactly what I did.
G: Sting, the one thing that every-
one thinks about you, and it irritates
me, is that you seem so self-assured;
there doesn’t seem to be even the ^
<W§
"My plan was that I
would teach for two
years and then I would
go to London, which is
what I did."
f-
1 1.
j. If I trVfk
H Y f * i t * J v Y
[k *'• i
LciVf 1 J ] v v T 1 { i
(Tn* flvpjtf IftbT Sflffli)
t k r*
. , i
1 l;> 1
j fii'tM Or Ofiit
4:1
+ , H t * v y (k'V* >? K * t tt
3 : m
a
r ^ H £ ^ f 0L
f
CDi Magazine 29
^ slightest chink in the armour.
D: This is rich coming from Bob
Geldof. You’re hardly the world’s
least confident man.
G: I seem like that but I prevari-
cate and worry and I’m just not sure
about myself a lot of the time. But
you see Sting, at a gig especially, and
he’s just so self-possessed.
S: But that’s on stage. When I’m
with my family, I can be vulnerable
and not quite sure about anything.
Being on stage is a war. That’s not
confidence you see, that’s armour.
It’s not real.
G: It is real. All that I-knew-I’d-
be-successful-at-12 stuff. I always
dealt with it by my bombast. But it’s
really self-doubt. It’s been the bane
of my life.
S: But don’t you think that’s an
important part of your art? You get
praised a lot for self-doubt. If you
make a record that’s full of self-
doubt, everyone is like, give him a
badge.
D: You both seem to be currently
engaged in what Bob Dylan recently
described as “deconstructing the
myth”.
S: I think my myth is totally out
of my control. I don’t think it’s got
anything to do with me as I actually
am, frankly.
G: But it has. Your myth has
largely to do with this sexy geezer
who writes cool songs.
S: Do I look sexy to you?
G: No, but you work at your
body out of a certain narcissism or
vanity. I wish I could be bothered to
do exercise because I need to. But
you’re very self-aware in that respect.
If a photographer comes up to you,
you can just turn it on. Sexy Sting.
It’s instant.
S: No, Bob, it’s just a strategy. It’s
a very artificial world. How else do
you cope?
G: If I tried to do that, it could be
patently ludicrous, so my vibe is
being scruffy. People are seriously
disappointed if I don’t turn up look-
ing a mess.
S: But women still fancy you.
G: You have to remember that
Sting’s image is very constant. The
Rats’ star faded and then a genera-
tion later, people saw me doing Live
Aid, so there was some confusion as
to what I actually did. But The
Police’s star never faded. They
stopped when they were still massive
and then you carried on. So people
have a very clear, delineated idea of
what Sting is about.
S: What did you think of
Madonna’s book?
G: Didn’t read it. I’ve got (laughs)
a very strict moral code. I just think
it’s so naff.
D: Did you find it erotic?
S: Not at all. But I enjoyed it. I
thought it was funny. And she man-
aged to carve a bit of freedom for
herself. I think she can do what she
likes now.
G: She still can’t make movies
without being laughed at.
S: Let’s face it, who can? (Laughs).
When are you going to make a new
movie, Bob?
G: I’m not, because I can’t act.
D: That didn’t stop Sting.
G: Bitchy!
S: Well, it’s not the sort of job I
want to do, really. It’s a very strange
job to do. But, I guess, it’s an attrac-
tive idea. I hadn’t even been in the
school play, so when someone asked
me did I want to be in a movie,
I jumped at it. How much did you
get paid for that Pink Floyd film
[The Wall]?
G: At the time it seemed like a
lot. I got no points, which irritated
the hell out of me ’cos it is a cult
movie in America and Australia now.
I took Fifi to see it and she wrote
about it in her diary and it was bril-
liant. It said “Dad was in a film; he
played a madman and the ending
was really stupid”. It brought home
how awful it was.
Later, when a cab taking Sting
and Geldof across London to a pho-
tographic studio gets lost, it’s inter-
esting to note their respective reac-
tions. Geldof huffs and swears and
grabs the map from the driver. Sting,
who still has his guitar with him, sits
back and composes a little song
about the ridiculousness of the situa-
tion. Geldof looks up from the map.
’’Shut up you Geordie twat,” he says
reasonably.
Geldof happily dispatched, Sting
is back at his beautiful North
London home and in a more reflec-
tive, vulnerable mood. He sips his
herbal tea, fiddles with some chess
pieces and explains how his 16-year-
old son wants to be in a band.
“I’ve told him he should concen-
trate on his A-levels,” he sighs, as
Trudie Styler wanders in. “Is that the
right thing to say?”
He talks about his own parents
dying and the terraced house he
grew up in and, for a moment, he
looks as if he might fill up like the
Spanish girl this morning. He gazes
out into the mist hovering over
Hampstead Heath and allows a wave
of melancholy to wash over him.
“It’s been a fun day,” he says sadly.
In a small way, it’s comforting to
know that multi-talented million-
aires aren’t always happy. It’s like the
comedian said: You can’t have every-
thing. Where would you put it?
30 CDi Magazine
IF YOU NEED TO
I ADVERTISE IN
MAGAZINE CALL
PERVEZ HUSSAIN
ON
415 626 1593
+ 4481 943 5870
20% OFF
The List Price of
Every CD-I Title
Available!!
We Stock Them All!
PLUS- THE FULL MOTION VIDEO CARTRIDGE
617 894-8633
fax 617 894-9329
Call or Write for our FREE Catalog!
Sight & Sound
27 Jones Road
Waltham, MA 02154
Above offer expires 4/1/95 Mass residents add 5% sales tax
$3 S&H for 1st disc UPS GR $1.50 each add’d, max S&H charge $4.50 per pkg.
We ship to North American & APO/PPO addresses only
Colonel Mustard
We brought the entire game of
Clue" to life. Well, all except
FOR ONE UNFORTUNATE CHARACTER.
Mr. Green
Miss Scarlet Professor Plum
Mrs. Peacock
Mrs. White
Welcome to the first interactive version
of Clue: You're an investigator with a
strong passion for a particular color. Ybu
have a body, suspects, rooms, and a long
list of rather lethal common household
objects. All to be explored In glorious
digital detail with over 50 minutes of
live-action video. Pay close attention and
soon your murderer will be as clear as
the nose on yourthree-dimensional, digi-
tally rendered face. Call 1-800-340-7888
for more info or to place an order.
PHILIPS
© 1 994 Waddingtons Games Ltd. All rights reserved. © 1995 Philips Media, All rights reserved.
Oscar nominations, two of 1994’s biggest
blockbusters and a host of classic movies —
CDi fans are in for a real treat this spring, says
FORREST GUMP
T his film is nothing short of a phe-
nomenon. “Simple is as simple
does,” Gump said. Well “Forrest
Gump” did over $250m at the US box office
last year, making it the only serious rival to
“The Lion King” for film of the year and
DEFINITELY making it THE sleeper hit of
all time. To prove the point, it has been
nominated for several Oscars, including Best
Picture and Best Actor (Tom Hanks).
Paramount thought this tale of honest sim-
pleton Forrest Gump and his championing
of traditional qualities would prove to be a
hard sell. Instead, it caught the mood of the
country perfectly, leaving the marketing peo-
ple tripping over themselves trying to keep
up. Everyone went mad for Tom Hanks’
touching performance, calling the 1 800
LUV GUMP phone lines day and night, and
turning this unlikely tale into Paramount’s
biggest hit ever.
Of course, Director Robert Zemeckis knows
a thing or two about hits with “Roger
Rabbit”, “Romancing the Stone” and the
“Back to the Future” series. But “Gump” is
unlike any of those. Yes, it’s very funny, and
it displays some amazing technical wizardry
to put Gump in scenes with John F Kennedy
and John Lennon, but it’s a simple, emotion-
al parable at heart spanning thirty years of
American history.
I know “Gump” has its critics, and there’s
been a whole debate about whether it’s a
reactionary story or a progressive story. But
who cares, you’ll love it!
Rating:
Encoding: no disc. Cost: $29.98
Available: 27 April (day and date with the video)
32 CDi Magazine
FOUR WEDDINGS AND A FUNERAL
Rating: 2<2<'<2<2<
Eticoding: no disc
Cost: $29.98
Available: April
I t really is a monster month for movies on Video
CD. Not only is there THE sleeper hit of all time,
we also get THE most successful British film
EVER. It made more than $50m over here alone
and has been nominated for a couple of Oscars.
When it comes to pomp and circumstance, the British are
in a league of their own, and writer Richard Curtis was
very clever in tapping into the rich vein of comedy that
British society weddings offer.
Hugh Grant stars as roguish bachelor Charles as he and
friends make their way through, of course, four weddings
and a funeral. At the first wedding, Charles falls hopelessly
for a beautiful American lady and spends the rest of the
film pursuing her. Yet this
clever and very funny
comedy is far from
predictable. It’s a deceptively simple plot
but it has been rigorously crafted to make
it a movie that you ’ll enjoy time and
time again.
The casting of the oh-so-charming
Hugh Grant as the roguish bachelor
and our own Andie MacDowell as
the love of his life were strokes of
pure genius. The soundtrack is a
magnificent ode to love (including
Wet Wet Wet’s Love is Ail Around )
and the film is quite simply one of
the funniest, most charming and
entertaining movies of recent years.
MOVE wqtch
ANNIE HALL
efore his private life became more
newsworthy than his work, Woody
Allen gave us some brilliant movies
and many would argue that “Annie Hall” is
the best of the bunch. Released in 1977, it
tapped a nerve across the country winning
four Oscars (including Best Picture, Actress
and Director), creating new trends in fashion,
and making Allen a star into the bargain.
It’s a semi-autobiographical movie that
apparently reflects the relationship between
Allen and Diane Keaton (her family name is
Hail). As you’d expect from the man who
gave us “Play It Again Sam” and “Love and
Death”, it’s hyterically funny to watch. What
surprised me at the time was the emotional
depth of the movie from a man previously
seen as a comic.
It’s delicious to watch, with any number of
scenes competing for favourite bit on repeat-
ed viewings. Do you choose the chat up
scene with the sub-titles? Or the one cook-
ing lobsters? Personally, I still rate Keaton’s
drophead VW Beetle and her eccentric dri-
ving top of the list. If someone’s a lousy
parker I still use that great line: “I’ll walk to
the curb shall I?”
For trivia collectors,
you might like to
look out for early
appearances by
Sigourney Weaver
and Jeff Goldblum,
but, please, not until
you’ve enjoyed the
sheer quality of this
classic movie.
Rating:
Encoding: no disc
Cost: $29.98
Available: April
CDi Magazine zz
MOVIE wgtch
BENNY &JOON
I f a romance between a young artist with a mental illness and a guy
who believes he is Buster Keaton reincarnated sounds like a recipe
for an unbearably syrupy, gooey tale — relax. “Benny & Joon”
is a wonderfully light comedy that, if you let it, will sur-
prise and captivate you.
Johnny Depp is excellent as Benny, the young Keaton
wannabee. His mimicry and comic touch show quali-
ties I for one never knew existed. His romance with
Mary Stuart Masterson’s painter is funny, touching
and magical. Aiden Quinn does well with the rather
thankless role of Joon’s responsible older brother.
So what if it descends into whimsy every now and then. “Benny & Joon” is
out there on its own. Of course, it’s hugely romanticised and totally unreal,
but it’s all done with such affection and lightness of touch, I couldn’t help
smiling, and there are far worse things the movies can do to you.
Rating: fkfki 'k Encoding: no disc. Cost: $29.98. Available: April
CLEAR AND PRESENT DANGER
T he third film to feature Tom
Clancy’s Jack Ryan, for my money
“Clear and Present Danger” is the
best of the bunch (Ryan really is fast
becoming a Bond for the Nineties). I was
in just the right mood for this complex tale
of intrigue and revenge in the war
between South American drugs barons
and the US Government.
Clancy usually writes stories that focus
our minds on the corruption and decep-
tion elsewhere. This time he’s chosen our
own Government to point out the grey
areas between right and wrong and he
takes the story to the highest level of
authority.
The adaptation by writers like heavy-
weight John Milius (“Apocalypse Now”)
translates well to the screen, although it’s
been criticised by some for being too
talky. True, there are many scenes of men
in suits, but director Philip Noyce (“Patriot
Games”, “Dead Calm”) also gives us
some stunning action scenes. The
ambush on a convoy of American diplo-
mats is one of the best sequences I’ve
seen for ages.
Harrison Ford is excellent as ever as Jack
Ryan, even though this time he’s not actu-
ally given that much to do until the disap-
pointingly formulaic finale. He gets strong
support from Willem Dafoe and James
Earl Jones. However, the performer I think
most deserving of attention is Anne
Archer who surely should get an award for
“Most Thankless Female Role Of All Time”
as Jack Ryan’s wife.
Rating: ikikdkik Encoding: no disc
Cost: $29.98. Available: March
Back in the hot seat:
Connery returns as Bond
to duel with Blofeld
DIAMONDS ARE FOREVER
T his is the first film that I can remember wanting to go and see and it
began my longest love affair to date — 24 years of utter and total devo-
tion to the movies. So I hope you understand that any view I have of
“Diamonds Are Forever” is more than a little biased.
Following the relative failure of “On Her Majesty’s Secret Service”,
Sean Connery was persuaded to return for what he said would
DEFINITELY be his last time as Bond. If I remember rightly
the persuasion involved a huge fee that he gave to a Scottish
charity.
It’s great to see Connery back, but “Diamonds Are
Forever” is far from the best of Bond. It is actually way
over-the-top and almost camp in tone. The plot is similar to
previous Bonds with Blofeld (played by Charles Gray here)
attempting to hold the world to ransom, this time using a Star
Wars-style laser in space.
The gags come thick and fast and there are set pieces aplenty, but it’s
almost as if they’ve started making fun of the whole thing. Still, even camp Bond is
better than no Bond. Great car chase; Shirley Bassey belting out one of the most
memorable theme tunes; two female body guards called Bambi and Thumper. Like
all Bonds, it definitely has its moments.
RATINGS:
>V=poor »=average
☆-Ji->V=good
>V >V ,V >V= very good
2< >Y Jr=excel lent
The films featured are
from Paramount
Pictures, MGM/United
Rating: JVlAtV Encoding: no disc
Cost: $29.98. Available: April
Artists and
PolyGram Video
3a CDi Magazine
MQVIEwatch
MISSISSIPPI BURNING
ississippi Burning” is based on the true
story of the disappearance of three civil
rights workers in the deep south in the
1960s. It aroused a great deal of controversy when
released, being criticised for concentrating solely on
the role of white activists in the struggle against
racism.
Gene Hackman and Willem Dafoe play two FBI
agents investigating the disappearance. One is an agent who does everything by the
book, the other an old hand steeped in the ways of the south. Both are excellent. I
can’t remember a bad performance from Hackman in the last ten years, but here he
is at his very best. In fact, it’s an extremely well made thriller with a real message
that deserves to stand alongside films like “Witness” but somehow missed out on its
share of attention. It was nominated for seven Oscars, but won only one, for cine-
matography. This despite being one of director Alan Parker’s best films, a hard-hit-
ting, thought-provoking movie that brings the tensions and emotions of the early
1960s back to life with real vigour.
If you ask me, it’s definitely worth another look.
Rating: Encoding: no disc
Cost: $29.98. Available: April
ANDRE
R emember “Free Willy” the touching story of the friendship between
a young boy and a killer whale ? Well, “Andre” is the same, only
with a seal. Now that means a lot more action from the creature involved
and a lot more opportunities for comedy.
As with “Free Willy”, this is sort of based on a true story, but what you
really need to know is, will it entertain the kids? I’d say yes to that.
Okay, so it’s not as powerful as “Free Willy” and hasn’t had as much
attention. But seals are terrific animals and Andre is no exception. When
he gets separated from his family he is rescued by an animal loving har-
bour master called Harry (Keith Carradine) and his daughter Toni (Tina
Marjorino). There is, of course, a baddy in the shape of a local fisherman
who blames the seals for his poor catch but, most important of all, there
are lots of chances for Andre to show off his basketball, dancing and
other assorted skills.
It may be a bit predictable, but it’s still a lot of fun.
Rating: dkdkdk Encoding: no disc
Cost: $29.98. Available: April
STAR TREK -
THE MOTION PICTURE
s “Generations” marks the success-
ful cinematic debut for the cast of
“The Next Generation”, this CDi ver-
sion of “Star Trek” — The Motion Picture”
gives you a chance to remind yourself how
the veterans fared with their first outing on
the big screen.
After a decade of rumours and false hopes,
the original crew of the USS Enterprise finally
boldly made the leap into movies in 1979 fol-
lowing the success of “Star Wars” and
“Close Encounters of the Third Kind”. While
the story — a strange all-powerful force
approaches Earth threatening everything in
its path — may be a bit on the slow side, it
was still great to see Kirk and co back in
action. The special effects are the best that
money can buy and were rightly nominated
for an Oscar, as was the sweeping music
which should sound wonderful on CDi.
Trekkers starved of new material queued
round the block for this and turned it into one
of the biggest hits of the year, easily passing
the $100m mark and setting off one of the
most successful science fiction film series of
all time.
It may be a bit long, and far too talky for its
own good, but any film that brings back Kirk
and the rest gets my vote any day.
Rating: )< ,Y ,Y ( ,Y ,Y>Y > for Trekkers!)
Encoding: no disc. Cost: $29.98
Available: April
CDi Magazine 35
THE HUMAN RETINA CONTAINS 132 MILLION
LIGHT-SENSITIVE COMPONENTS.
Suggested retail price. Games require optional Digital Video cartridge. Space Ace and Dragon's Lair© 1993, 1994 Don Bluth Ltd. Licensed exclusively to Super Club. The 7th Guest© 1993 Philips Interactive Media International Limited. Licensed by Virgin Interactive Entertainment (Europe) Ltd. The 7th Guest
and Interactive Drama are trademarks of Virgin Interactive Entertainment Inc. Virgin is a registered trademark of Virgin Enterprises Ltd. © 1993 Virgin Interactive Entertainment (Europe) Ltd. and Trilobyte Inc. All rights reserved. Mad Dog McCree is a trademark and licensed product from American Laser
Games, Inc. © 1990, 1993, 1994© 1994 CapDisc. International Tennis Open © 1992 Philips Interactive Media France and Pathe Interactive. All rights reserved. Compton's Interactive Encyclopedia © 1992 Compton's New Media, Inc. All rights reserved. © 1994 Philips Media. All rights reserved.
The 7th Guest
„ ot( ,eous game marks a new standard... beautifully r
"Tf" s 9 outer images, with tons of live-action video thrL reci
cornP heighten the ghastly game play." Gamepro
Space Ace
rp ftce is a blast to play and is truly faithful to the on
" SP coin-oP- The digital video is perfect and the g ame ®"’ 3/
controls great." Electronic Gaming Monthly
Dragon's Lair
r0 version suffers from lack of control and g rain
ohics ■ and sound just can t match up to the incrow u hics - Th„
hat was done on the CD-i." Electronic Gaming Mo J^ job
•T'n e ^ 9a ta phies
was done
WAKE THEIR TIRED BUTTS UP WITH
THESE IMPROVED CLASSICS.
3 9oa//^ / OU , tperforms all others. . .packaged
^diate \ ' 9ht gun ' the CD-i version allows fast Ga itte
es Ponse... instantaneous cuts.. •“ & eC
Mad Dog McCree
Positive, w! Crocosm on CD ’i is 100% absoluteH e
Sterns f 0 8 best version period. It puts 0 , 0 6am eS
0 shame. . . excellent sci-fi adventure, W
So, you've already played these games on other formats. Good. Then you'll be the first to appreciate
the full-on sonic and visual overhaul CD-i has made on them. Remember the blurry, pixilated graphics?
The dime-store sound effects? Well it wasn't your vision and hearing that sucked. We've replaced them
with razor-sharp video and digitally crisp audio. And those with
quicker reflexes than the average 80-year-old will dig the faster
response time. But we've bent your ear long enough. Experience
the classics on CD-i for yourself. After all, you've got 132 million
photoreceptors leaning dangerously towards the snooze button.
PHILIPS MEDIA
technical
DIGITAL
MASTD
ANDY CLOUGH goes behind the scenes at the
Philips Research Laboratories to meet the boffins
who are pioneering the development of Video CD
W ill Video CD be the
next mass-market
entertainment format
to take the world by storm? That is
the question on everybody’s lips in
the consumer electronics industry,
and European and Japanese hard-
ware manufacturers are queuing up
to show off their latest prototypes.
But none of this would have hap-
pened if Philips hadn’t made the
impossible possible — by putting
video onto a standard five inch com-
pact disc. It is the work carried out
by the Philips team at the company’s
research laboratories in Redhill,
England that has finally made Video
CD a commercial reality.
The buildings at Redhill may look
like an old school science block, but
the work that goes on within is
groundbreaking stuff. The boffins
here have worked on the develop-
ment of some pretty successful prod-
ucts: colour television, cassette tape,
audio compact disc and more
recently CDi.
But what is really putting the
Redhill team on the map is the work
being done on the encoding of
Video CD. Early films on CDi,
which were encoded to the CDi-
only Green Book standard, were of
variable quality. Transferring film to
CD is no simple task, as the guys at
Philips will tell you. Much of the
problem lies with the fact that the
MPEG 1 (Motion Picture Experts
Group) format used for Video CD
requires 99 per cent of the data from
the original video to be thrown out
when a film is transferred to CD.
38 CDi Magazine
Some deterioration in quality is
therefore inevitable.
The boffins at Philips have spent
many hours working out how to
improve the encoding process. One
of the first companies to become
involved in the process, it has a head
start over many of its rivals. Some of
the best digital video transfers —
such as “Top Gun” and “Star Trek
VI” — were overseen by the Redhill
team. Today, much of the day-to-
" To get 7 a minutes
of video and sound
onto a CO you have
to lose 99 pet cent
of the original data' 1
day work of converting films on to
disc takes place at Philips’s dedicated
Video CD plant at Hasselt,
Belgium, but Redhill still works on
pushing the limits of what can be
achieved with digital conversion.
Ian Fagg, the studio manager at
Redhill, explains: “It all depends on
the quality of the original material
you are given to work with. A Dl
digital master tape is our preferred
format. Remember, to get 74 min-
utes of video and sound onto a CD
you have to lose 99 per cent of the
original data. It is how you throw
that 99 per cent of data away, and
what you keep, that makes all
the difference.”
Fagg and his team have spent
many frustrating hours trying to
obtain the best quality source mater-
ial from the Hollywood studios —
not always with ease. It is very much
a case of put rubbish in and you will
get rubbish out. Often the assets
required would be missing or stored
in a less than perfect format, such as
a D2 tape which has already been
encoded for PAL or NTSC (the
British and American broadcasting
systems). Dl, Digital Betacam or
D5 tapes are still the best options,
says Fagg.
The best mastering materials are
Dl digital video tape for the visuals
and Digital Audio Tape (DAT) for
the soundtrack. Dl will produce a
brighter, more colour-true result
with fewer of the digital artefacts
(or blocking) that are such a
problem with Video CD. For exam-
ple “Star Trek VI”, which is one of
the best-encoded films to date,
was sourced from a D 1 .
“We have changed perceptions in
Hollywood on what constitutes
acceptable quality,” says Fagg.
ONE DISC OR TWO?
Current Video CDs require two or three discs for a
full-length feature film. Following the announcement
that the industry is working towards a new standard for
high density Digital Video Discs (DVD) that will carry
at least 135 minutes of film, what are the implications
for MPEG 1 Video CD?
For a start, the new standard has not yet been set,
which can be a lengthy process. In addition, there are
no DVD high density disc players currently available.
Even if these are ready for production next year, they
are likely to be considerably more expensive than exist-
ing Video CD compatible systems such as CDi. Sony
and Philips’s proposal for a high density disc emphasis-
es the importance of backwards compatibility with
MPEG 1 Video CD formats. Any new hardware would
have to play existing audio and Video CD discs, say the
two companies, and this is likely to be an important
consideration in setting the new standard.
A true mass-market for DVD systems is still some way off.
CDi Magazine 39
“Many film studios now re-transfer
masters onto Dl.” Once a suitable
master has been obtained, the
encoding process begins. The Philips
Research Labs use a Silicon Graphics
Onyx costing a cool $225,000.
There has been much talk in recent
months of “real-time” encoding, in
which one minute of film takes one
minute to encode. But Philips
prefers to stick to a l/40th real time
encoding ratio which means each second
of film takes 40 seconds to encode.
Fagg admits real-time encoding is
feasible, but that the quality will suf-
fer. “Our encoder does much more
work than it originally did — and
does it better — but not faster. It is
still a choice between fast and dirty
and slow and clean.”
One of the problems with MPEG
is that it finds certain scenes difficult
to handle. Lots of fast movement,
such as car chases or panning across
a rock stadium, are a perennial
nightmare. Take a look at some of
the independent Video CD titles
that have been released over the past
year, and you’ll see what we mean.
Rock concerts, in particular, can
come out looking extremely murky.
A lot of the work at Redhill goes
into cleaning up any problems once
the first encoding has been done. It
is not just a question of running the
tape through the computer and leav-
ing it at that. After the first encod-
ing, certain scenes in a film may still
not be quite right, so Fagg and his
team will go through the entire film
picking up on any problem areas.
r 1
Difficult scenes j||
can then be re-
■M encoded with differ-
ent settings. Usually, an
encoded film is divided into
200 sequences of 30 seconds each
so that any one sequence will take
20 minutes to re-encode if necessary.
Eliminating any glitches
inevitably leads to some compromis-
es. With MPEG, it is a question
of opting for either a smoother,
slightly softer picture (generally
preferred for European titles) or a
sharper image but with slightly more
blocking (preferred in the US).
The audio is encoded separately at
about 30 times real time. Audio will
match what is on the master tape, so
will be mono, stereo or Dolby
Surround Sound depending on
what’s there.
Once the encoding is complete, a
WORM (Write Once Read Many)
disc is built and checked to see that
it plays back properly.
The WORM is then sent to the
appropriate film studio for approval,
a process that can take a while if the
studio executives, the film’s director
— and possibly the stars in it —
have to give the OK.
Getting approval, planning the
marketing and distribution of the
disc and its final manufacture often
take far more time than the actual
encoding process, which is why talk
of “real-time” encoding is somewhat
academic, says Fagg. The final Video
CDs are pressed at one of five dedi-
cated production lines at Hannover.
Simon Turner (above
left) and Ian Fagg
(above right), the brains
behind Video CD
K
*5
Macro-blocking:
the most common fault with
MPEG. Basically, the screen
breaks up into I6x 16 or 8x8
blocks, more commonly known
as “jaggies”, when the encoder j
runs out of the “bits” it needs to
produce an acceptable image.
This attention to detail may seem
pedantic, but Philips is acutely aware
that the quality of the final film is
what will make or break Video CD
as a mass-market format. Already,
some companies have jumped on
the Video CD bandwagon and have
produced discs that are, to say the
least, less than perfect. May the per-
fectionists win.
ao CDi Magazine
technical
MPEG 1 VERSUS MPEG 2
W ill MPEG 2 be the solution
to all MPEGI’s prob-
lems? Not necessarily,
according to Simon Turner, head of
Philips Interactive Media at Redhill
Research Laboratories.
Turner is one of the people who
invented CDi and is a member of the
Motion Picture Experts Group that
has set the MPEG 1 and MPEG 2
standards. As ever in the world of
new technology, things are never just
black and white.
“MPEG 2 isn’t necessarily better than
MPEG 1,” says Turner. “MPEG 2 has
been created mainly for broadcast-
ers. If you are running video at over 4
megabits/second, then it is best to
use MPEG 2. If running at less than
that, you can use MPEG 1 or 2.”
But hang on a minute. MPEG 1 has a
resolution of 352 x 288 compared
with the MPEG 2 spec of 720 x 576
which means MPEG 2 should give a
much clearer and more detailed pic-
ture. So what’s the problem?
Basically, the performance of both
standards depends on the rate at
which you feed them the data.
Running MPEG 2 at, say, 1.5 to 2
megabits/second won’t produce
noticeably better quality than MPEG
1, says Turner. Run both standards at
3 to 4 megabits a second, and it’s too
close to call.
And to play an MPEG 2 disc requires
a larger processor and at least 2MB
of RAM, so the hardware would
inevitably be much more expensive
than existing MPEG 1 players, which
require only 0.5 MB of RAM.
“The basic costs dictate that whatev-
I ty, MPEG 2 is not going to
a mass-consumer product
mg time. MPEG 2 running
its/second will produce a
ure, but the cost of the
II increase dramatically,”
•. “And MPEG 2 will NOT
improve the speed/stan-
dard of g||nes.
It would bi better to use the extra
RAM to inji jrove the quality of games
rather thjali the video.”
Even if so le companies do produce
a consurr«r MPEG 2 player next year,
it is likelwo be very expensive. An
MPEG 2player at an affordable
mass-rj^rket price is some way off.
Mosquitoes:
a heat-haze effect around certain
moving on-screen objects.
WHAT ABOUT
WIDESCREEN?
So far only “Apocalypse Now”
has been encoded to the
widescreen format. Philips says
it will consider releasing certain
future fdms in the widescreen
format where appropriate. But
the company says consumer research has shown that the majority of
home-based video viewers prefer the full-screen format to widescreen.
Most future releases will therefore be full-screen, but Philips says it is
sensitive to the benefits of widescreen for certain specific titles.
CDi Magazine ai
Digital rain: this is
general background instability.
Small objects such as a tree can
appear in one frame, disappear in
the next, and then reappear sever-
al frames later in a slightly differ-
ent position. Very confusing! But
the boffins at Philips have now
developed a way of keeping such
movements to a minimum.
3333392 9739092 \M9\399 033333 33 33a
3Jj339\3J3J3 W00033 333333 33339
Return the attached form with payment to Haymarket Publishing,
for $5 per issue (inc. postage and
packing). Only available while stocks last.
j Back issues: □ October ’94 □ December ’94 □ February '95
i
i
i name:
\ Address:
i
i
| Access/visa/Diners/Amex Card No: Expiry date:
| □ Please tick here if you do not want to receive further information on CDi
Fax or send to: Haymarket Publishing, GO waidegrave Road,
reddington, Middlesex rwn glg, uk. Pax no: on aa isi gas 5993
HfTOrtllif
uj<l
7/sf
Clubbed and Tormented
Pi
J
•-*
In The Bowels Of Hell By Fire-
tt
Si'
L
"A *‘>3*'" 1
if''- • , ■
\V%
l \ ^
Spitting Demons,
1
rtf
inmm
Meet Mutt. He's grouchy. He's grumpy. But hey, let's face it, a little time in the underworld can make anyone a little edgy. And
now Mutt has a problem. You see, he was chosen to get the Mystical Pizza of Plenty for his friends. And with all due respect to
the eternally damned, the service in the underworld really sucks. In "Litil Divil’,' you can help Mutt as he makes his way through five soul-repenting
levels in the Labyrinth of Chaos. Along the way you'll encounter gigantic spiders, demonic fish, and a few other things your priest never warned you
about. All in a search for a double pepperoni with cheese. A few hours with Mutt, and you'll really appreciate that 30 -minute-free-delivery thing.
PC Floppy
& CD-ROM
i i PHILIPS
Optional Digital Video Cartridge required lor CD-i. Litil Divil™ © 1993 Gremlin Graphics Software Limited. We apologize to anyone whose name actually is Mutt or, lor that matter, any tire-spitting demons we may have offended. ® 1994 Philips Media. All rights reserved.
Call 1-800-340-7888
kidsscuf#
This month we bring you exclusive
previews of The Ultimate Noah's Ark and
Muzzy on CDi. Plus some regular classics
The object of this puzzle is to identi-
fy the lone animal and its sex.
The painting is divided into 256
high resolution screens. This allows
you to zoom in on any one of the
different sections of the picture to
examine the animals — some of
which are very cleverly disguised —
more closely. You can choose from
one of three levels of magnification.
A clever tagging system helps you
keep track of your progress as you
pair off the animals in your search
for the lone animal. The ultimate
aim is to identify which animal is
the odd one out.
In addition to the fine detail of
Mike Wilks’s painting, the CDi
version of “The Ultimate Noah’s
Ark” also contains some brain-twist-
ing picture puzzles. These have three
difficulty levels. To solve the puzzles,
you must place the pointer over the
section of the puzzle you wish to
44 CDi Magazine
T his interactive hide-and-seek
puzzle, based on the latest
intriguing puzzle book of
the same name by British artist Mike
Wilks, is a fascinating journey into
the world of natural history.
Wilks, whose work appears in the
Museum of Modern Art in New
York, has created a painting featur-
ing 707 animals; 354 species ranging
from the exotic to the ordinary,
which all have a mate except one.
kids stuff
insect!
I Myriapods
Placental
TheWfeoiOilbife
move into the empty space and click
action button one. Continue moving
the pieces around until the picture is
complete. The disc also contains an
information section which gives fur-
ther details on all the species depict-
ed in Mike Wilks’s painting.
There are location and distribution
maps for each species, information
on species under threat, descriptions
(including video shots of selected
species) and a classification tree.
All the animal facts were thoroughly
researched and written in conjunc-
tion with the British Museum of
Natural History. It all adds up to a
fine package which is fun for all ages.
Mammals ;
mmmtL
, Amphibians j
Marsupials gg
Fish
Reptiles
Crustaceans
Produced by Philips/Penguin
Rating:
Cost: $24.98
Out: June
MUZZY IN CONDOLAND
M uzzy is a friendly green y , k 1 ”
monster from outer space V ' ^ ' ■ t ij
who has been helping ji
children around the world to learn for- \ II T®
eign languages since 1987. 11
The star of the popular BBC English TV series j
is about to make his debut on CDi. Muzzy leads a
large, loveable cast of characters including Princess Sylvia, her fat
i» nw- -^trn — mother the Queen of Gondoland,
M ' mm and clever Corvax, who plots to
HL Vj&l P revent Sylvia from marrying
Bob the gardener. Can Bob and
Sylvia defeat Corvax and find
jjfy , T •' - true happiness? Will Muzzy be
f r ' - able to help them?
T-\r ~ * This bilingual disc is in
. i ' ^ English/French. It can be used to
teach English-speaking children
French, and vice versa.
i J Muzzy contains 30 episodes,
^ ' each of which consists of a Digital
Video sequence, a learning sequence and a game. In all, there are 60
minutes of Digital Video. You can choose to watch Muzzy in one of four
modes: Movie, Episode, Learning or Game.
Movie mode allows you to watch the video all the way through without
interruption. In Episode mode, you can watch the movie one episode at
a time. In Learning mode, you can practice recognising and
understanding French words and phrases. Each lesson begins with a
key picture. If you click on specific parts of the picture, the audio will
repeat. In the Games mode, you can play games which test your
understanding of what you have learned.
Each learning sequence teaches the key points of vocabulary and lan-
guage structure from the video and encourages the child to repeat
them. The points made in the learning section are then reinforced in the
games mode, in which children compete against the clock to score a
sufficient number of points to progress to the next stage.
This is a simple and fun way for young children to learn a foreign
language or improve their English. Ideal for ages six plus.
Produced by Vektor/BBC English
Rating:
Available: May
CDi Magazine as
kids stuff
THE BEST OF DRAW 50
L earn to draw with renowned
former Disney animator Lee
Ames. He has been teaching
drawing for more than 50 years. His
great sense of humour and simple
techniques are the perfect complement
for this interactive program featuring
time-proven techniques from his popular
book series. All you need is a blank piece
of paper, a pencil, an eraser and lots of
imagination!
Lee takes you stroke by stroke through
three levels of difficulty, from easy to
challenging. You determine your own
pace, one stroke at a time, stopping and
starting whenever you want.
The disc contains 50 great drawings in
eight categories: monsters, vehicles,
dinosaurs, buildings, athletes, animals.
horses and Christmas. If there’s an artist
ZOMBIE DINOS FROM THE PLANET ZELTOID
D ateline: Earth, 200 million years ago. The planet has been
invaded by Zombie Dinos who were innocent creatures
before they were corrupted by the evil Harry the Harrier
and his alien Brain Blobs. Wisecracking Dexter the Dinodroid has
managed to escape to the present using the incredible time machine.
To save the planet, your mission is to travel back in time and locate
each dinosaur before the Brain Blobs take control. Dexter helps you
along, with facts from the Dino Encyclopedia which contains all you
need to know to save the planet. You must learn true facts about the
dinosaurs to win the game. This is very much a first generation CDi
title and fits into the so-called “edutainment” category. Those
expecting fast and furious gameplay won’t find it. This game is
designed for exercising your brain cells rather than your fingers.
Produced by Philips
Rating:*/ */ Cost: $39.98 Available: now
MORE DARK
FABLES FROM
AESOP
T his title works in
exactly the same way as
the previous one, and once again
features the narration of Danny Glover and
the music of Ron Carter. There are 12
more tales to choose from, including The
Crow and The Pitcher, The Fox and The
THE DARK
FABLES OF
AESOP
A esop’s Fables
have been
handed down from
generation to gener-
ation. Now they
have been brought
to life on CDi. Actor
Danny Glover’s sto-
rytelling and an orig-
nal score by jazz
great Ron Carter
give these 12 time-
less tales a contem-
porary, sophisticat-
ed flavour.
Children can watch
the fables individu-
ally or “play all”,
scroll through the
stories picture by
picture, or just play
the animated
morals. Two other
sequences on the
disc discuss the ori-
gins of fables and
the attributes of
each of the animals
in the stories.
The game element of
the disc features 60
mazes divided into
three difficulty levels.
Steer the frog to its
lily pad in the easy
mazes. Help the tor-
toise win the race
before the hare beats
him in the medium
level mazes. And at
the hardest level, get
the lamb to the shep-
herd before three
snarling, hungry
wolves eat him.
kids stuff
One of the added
advantages of this
disc is that the audio
tracks will play on
most standard CD
audio players; if you
want to enjoy the
interactive elements,
you will of course
have to play it on a
CDi player. Ideal for
ages six and up.
RATINGS:
=poor
^average
=good
=very good
=excellent
1
Grapes and The Lion and The Mouse.
Again, you can view the story by picture,
hear the story read or view the moral. And
there are 36 slider puzzles with three
difficulty levels: easy, medium and hard.
Produced by Philips SideWalk Studio
Rating:
Cost: $29.98 each
Available: now
STICKYBEAR READING
W elcome to the
Stickybear family
(father Bedford,
mother Sara and
son Bumper) who help youngsters
build vocabulary and reading
comprehension skills, as well as
English and Spanish language
skills, through a series of different
activities and games.
This bilingual, animated story disc
enables children to hear and see
words in English or Spanish, or a
combination of both. They can
choose from one of three
activities: Sentence Builder,
Sara’s Word Book or Word Bop.
To select Sentence Builder, you
must click on father Bedford. Kids
can create sentences by selecting
subjects, verbs and objects from
words and objects on the screen.
As Stickybear reads each
sentence aloud, it comes alive in
full animation.
Sara’s Word Book (click on Sara)
allows children to select images
from 20 scenes which animate.
Users have to select an object,
and, as Sara says its name, the
word appears on screen in
easy-to-read text.
Word Bop (click on Bumper) is an
arcade-style game in which
children use Bumper’s toy canon
to “bop” pictures into words and
then back into pictures again.
Ideal for children from four to
eight, Stickybear Reading is great
value as the CDi version contains
the equivalent of three floppy disk
programs. This is a fun way to
learn, and kids are sure to identify
with the ever-popular Stickybear
characters.
Produced by Optimum Resource
Rating:
Cost: $29.98. Available: now
1
A
7||u
J
Spanish |
English |
Mr 1
Pack
1 ?"l
rtelp j
♦ 1
Spanish ]
bnghsn |
back
reference
Take a tour of the Smithsonian,
explore the art of 17th century
Holland or read your horoscope
TREASURES OF THE SMITHSONIAN
N ow you can bring the Smithsonian
Institution into your own home!
Explore the highlights of the
Smithsonian’s dozen museums without leav-
ing your own living room. Choose from the
Air and Space Museum to the National Zoo.
Treasures range from the World War 1
Albatross fighter plane to a Zande Harp
from Africa.
You can browse through the treasures by
museum, category, date or theme. Popular
columnist Edward Park provides the com-
mentary. There are detailed notes to read
(who, what, where, when) and links to
explore between the different objects. Special
features let you walk around an object, play
its sounds or zoom in on it. One of my
favourite bits is the way you can view a piece
of sculpture from several different angles, the
way you would if you were walking around
it in the museum.
There’s everything from art works by Picasso
and Pollock to a Stradivari cello and a pair
of Washington’s teeth! Watch this disc
and you will definitely learn some-
thing new every day. At $49.98, you
certainly get your money’s worth.
Highly recommended.
Rating:
Out: now. Cost: $49.98
DUTCH MASTERS OF THE 17TH CENTURY
T he Dutch mate grasp of charac- |3 jtfjNfc
Masters ere- ter and unique play of
ated a light and shadow. 'll *(jj mV ?
remarkable vision of a Alternatively, tour the gEe?
time, a place and a Art Gallery with paint-
people. Using this CDi ings by other great &
disc, you can experi- Dutch artists, who are
ence 300 paintings listed alphabetically. S.fC-'
from the five major Or you can select one ' C
schools of Dutch art: of the five “themes” , T?
history, genre, land- or schools mentioned
scape, portraiture and in the first paragraph. If you have spent
still life.
There are several
ways to view the disc.
For example, you can
select the work of
individual artists.
Examine Jan
Vermeer’s extraordi-
nary use of pinpoints
of colour, Frans Hals’
vibrant brushwork,
Jan Steen’s irrever-
ence and
Rembrandt’s unerring
sense of drama, inti-
Musical accompani-
ment is provided by
the Amsterdam
Baroque Orchestra to
put you in the right
mood for viewing. The
CDi player handles
the pictures perfectly,
giving excellent quali-
ty digital images
which you can view
again and again.
Unlike VHS tape, the
quality will not
deteriorate.
many hours walking
around art galleries,
you will know how tir-
ing an experience it
can be. This CDi disc
enables you to enjoy
Dutch art from the
comfort of your own
armchair, and the
excellent narration
will leave you better
informed, too.
Rating: tVlA A
Out: now. Cost: $39.98
/
I'Kimbnuidt
* f ; ;
—
Hr-*
ngine
a J
A
Ratings: ,'f=poor
'< '{^average
.'r '< ,Y=good
'< '< > *'{=very good
'< '( -< '< '(^excellent
TIME-LIFE ASTROLOGY
re you one of those
people who always reads your horoscope
in the newspaper? Well
now you can go one
better and get your ^
daily horoscope on CDi.
Program in the details of your
name, age, place and time of birth
and this disc will produce your own
personalised solar chart. The
voiceover will tell you how your moods
will change with the planets — and you
can even find out if you are compatible with
a close friend or a lover!
For a real laugh, compare your horoscope with that of a
famous person. Malcolm X, Bill Clinton and
Roseanne Barr are all in there. Do you think
you are compatible with them? The CDi player
will tell you the raw truth.
But there is also a serious side to this disc.
There are sections on the history of astrology
— divided into five chapters — covering the
period from the early Babylonians to the
twentieth century. Did you know, for example,
that during the Second World War the
Germans produced fake horoscopes for pro-
paganda purposes to boost morale within the
Nazi forces while demoralising their enemies?
Or that the British used false astrological
reports to lure Hitler’s second in command
Rudolph Hess to Scotland because he thought
there was an opportunity to negotiate peace?
If you want to know more, you can also learn
about the principles and terminology of
astrology in the charting section of the disc.
If all this sounds rather dull, don’t be put off.
There is a huge amount of information on this
disc which makes it an ideal educational tool.
There is no flashy Digital Video, but lots of
excellent still pictures. And letting the
CDi player generate your own horoscope, and
that of your friends, brings an element of fun
to an informative title.
fi
B j[ 1
[ :io
q
II; 6
w
i jg
i,
;V1 M
o
u q.
1
H
1' (|
co H
cY
%
•DeCete
$ptK*
Oft •
HHBI
‘Hi rtf ‘Horosropr w* < x
-Moon in Gemfni-
You are friendly anti enjoy social
interaction but may avokl heavy,
demanding emotional involvements and
commitments. You tend to think rather
than feel and may not fully understand or
r'O
■ t -
Rating: vYtVtY
Out: now Cost : $49.98
CDi Magazine a9
TIPS
To help you through some of
the trickier parts of Inca,
sun. When the two
patterns coincide,
take the sun and drop
it into the hole.
here's a simple-to-use guide
We’ve had a flood of
letters and phone
calls from readers
who have got stuck
while playing Inca. So
if you’ve been tearing
your hair out trying to
work out what to do
next, here are some
handy hints and cheat
codes from the
game’s developer,
Coktel Vision. If you
have just bought the
game and don’t want
to spoil it, don’t both-
er to read on.
CHEAT
CODES:
6) 471889
7) 117833
8) 246711
9) 817764
10) 364666
11) 646359
If you prefer to play
the game, but need
some help, here is a
blow by blow guide to
the tricky parts in
each level.
ENTRY TO
INCA CITY:
Click on the hole in
Open the vessel’s
command box and
click on the right-
hand command mod-
ule. This switches on
the reactor. Clicking
on the right-hand
command module
again switches off the
reactor. Clicking on
the left-hand com-
mand module opens
the grid.
Take the coloured
stones in the reactor
and put them in the
melting pots in the
following order: red,
green and blue.
Take the Tumi blade
on the door and put it
in the inventory (click
right).
These allow you to
access the next level
without having to play
the game and solve
the ground to make a
drawing on the floor
which corresponds to
the pattern on the
Click on the door
which now opens.
When you reach the
bamboo across the
passage, take the
Tumi from the inven-
tory and then click on
the left knot, the right
knot and the middle
of the bamboo.
Return the Tumi to
the inventory, take
the piece of gold and
then take half the
pieces of bamboo.
THE WALL
WITH
THE GOLDEN
STAR:
Click on the central
stone, put the half
bamboo pieces in the
two stones which
protrude, click on the
golden star, use the
Tumi on the basin or
ear of golden corn
and then take the ear
of corn.
The mummy will give
you a message which
will be useful for the
next mystery. Take
the coin from the
inventory and put it in
the impression in the
wall (above the
mummy).
THE ROOM
WITH FOUR
COLUMNS:
Click on the golden
plaque and take the
golden star.
Close the plaque by
clicking on the outline
of the star.
Turn the second col-
umn to the left twice,
and use the golden
star on the column
which then opens.
Take Quipu (the knot-
ted rope) and place it
in the inventory.
Click on the hook: a
stone star appears.
Take the stone star
and place it in the
inventory.
Again, open the gold-
en wall plaque and
50 CDi Magazine
put the stone star in
the star-shaped out-
line.
Put the ear of corn in
the hole of the ball.
Click the arrows
according to the
mummy’s previous
instructions in accor-
dance with the num-
ber of knots on the
Quipu:
My first is of the
morning (east) = 3
(east-right)
My second is of the
zenith (north) = 1 (up)
My third is the
evening (west) = 5
(left)
My last is of the night
(south) = 2 (down)
Open the cupboards
with the two keys.
Take the axe and can-
vas bag.
Go back to the first
room in front of the
standing barrel
(there’s a trap below
but the barrel is too
heavy).
Put the canvas bag
next to the barrel.
Use the axe on the
barrel and put the
cover in the inventory.
Use the cup on the
barrel and then on the
bag (three times)
Take a full bag.
Go into the second
room in front of the
cupboard on the right
and open it.
Put the full canvas
bag on the lower plank.
The cannonball rolls;
take the brush.
Go back to the first
room, and use the
brush on the standing
barrel; it rolls.
Click on the trap,
which opens.
THE DOOR
OF THE ORA-
TORY IN THE
CARAVEL:
Click on the rings
three times.
Take the crucifix and
candelabra.
Put gold and stone in
the empty hands.
IN THE
CLOUDS:
Use the crucifix on
the font.
Take the sensor and
put it on the stele.
Put the candelabra on
the stele.
Take a taper and light
the sensor.
Use the cup in the
font and give it to St
Peter.
Take his key and use
it on the door.
IN THE
ORATORY:
Click on the cross in
the following order:
top, bottom, left and
right.
VILLA MAYA:
The lava flow:
Put the five Tumi
blades in the inventory.
Make the wall stones
slide into the empty
spaces by clicking on
a stone while holding
down the ‘ear’ of the
mouse and move the
mouse left and right.
Use the golden disc
on the stele.
Put the golden disc in
the inventory.
Put the five Tumi
blades on the stele.
Place the crystal on
the Tumi blades.
Play the notes sug-
gested by the crystal.
For each correct com-
bination a rock slide
occurs.
Click on the opening
once it appears.
INTIHUATANA:
Resolve the game of
solitaire in order to
leave a moon in the
lower hole.
Turn the remaining
moon by clicking on
the earth and thus
putting it in the posi-
tion of an eclipse
(upper hole).
Put the golden disc in
the sun zone.
Take the power.
Take the golden disc.
ROOM OF
THE FOUR
SEASONS:
Use ‘power over time’
on the supreme star
in order to make it
spring (green).
Use ‘power over mat-
ter’ to create a mud
zone. Plant the scrap
of bamboo in the
mud. Use the ‘energy
power’ on the
supreme star. Use the
‘time power’ on the
supreme star to make
it winter (blue). Take
the bamboo and put it
in the water. Put the
golden disc on the
bamboo. Make it
spring (green) by
using ‘time power’.
Use ‘energy power’
on the supreme star.
Make it summer (yel-
low) using ‘time power’.
THE DOOR
OF THE
MAYA TOWN:
Click on the three
suns on the left-hand
side of the screen.
Place the three
sacred eggs in the
inventory.
Click on the blocks:
1 and 6, then place
the green egg on the
flashing eye.
3 and 4, then place
the red egg on the
flashing eye.
2 and 5, then place
the blue egg on the
flashing eye.
Take the golden disc
and use it on the
three suns.
CAME ENDS
CDi Magazine si
STEVE HAYES and DARREN
HEDGES continue their guide
to Util Divil. Part 1 appeared
in our February issue and
part 3 will come out in May
42) Beat the bridge
guardian with your
stick. The monster
falls into the chasm.
Enter the third
labyrinth.
43) First explore the
tunnels on the left of
the entrance. You will
find a key here. Step
on the X sign and
push button 1 to
restore energy.
44) Return to the
entrance and enter
the first tunnel on the
right. Explore all
tunnels south of the
main tunnel. Then
walk towards the
Save Room.
Use your key to
open the door.
Continue and search
for the second key.
Visit the Save Room
to restore your
energy. Leave the
Save Room and
walk towards the
three-dimensional
maze.
'S GUIDE
45) Travel down
through the three
maze levels and kill all
the monsters. Collect
the laser gun (blue
level 1), the ladle (blue
level 1), the weights
(purple level 2) and
the mug (green level
3). Then try to reach
the end of the maze
and exit.
To kill the monster,
you must get the
laser gun. Press
button 1 to fire the
gun. A monster only
dies after it has been
shot several times.
Try to avoid the
fireballs that are shot
by the monsters.
Jump by pressing
button 2. If you are hit
three times, you go
back to the beginning
of the maze.
The objects you must
pick up can be found
on the platforms. You
get access to these
platforms by entering
the pagodas on the
maze and pressing
button 1. To return to
52 CDi Magazine
the maze, you have to
enter one of the
doorways on the
platforms. Some
platforms have an
elevator that brings
you to the other
levels. Press button 1
and move the joystick
to jump on and off
the lift.
You will be hampered
by coloured blocks.
You can only walk on
blocks that have the
same colour as the
walkways of your
level. Just stand in
front of the blocks
with changing
colours, wait until the
blocks in front of you
change to the correct
colour (eg blue for
level 1) and then
quickly walk across
ALL the blocks.
After you finish the
maze, it disappears.
Your powers are
restored. Consult the
map which is joined
to the guide.
46) Continue and
explore the tunnels
on the right side of
the maze. The exit
can be found at the
bottom right. The two
keys are located near
each other. Once you
have reached a
closed door, you
know you are near
the exit. Give the
money to the hand
(23,240/rest: 22,400).
You receive a key.
Open the door with
the key, move
towards the exit door
and leave the
labyrinth.
47) Beat the bridge
guardian with your
scythe.
48) Walk through the
Lost Souls Room.
Hand over the mug,
the ladle and the
weights.
/vpm
49) Beat the bridge
guardian with your
stick.
50) Enter the first
tunnel on your right.
Continue and again
choose the first
tunnel on your right
side. Enter the Laser
Room.
51) Walk across the
moving walkways
while avoiding being
shot by the lasers.
Then take the tennis
racket and return to
the entrance. As long
as you are standing
on the platform, the
walkways shift
around. Once you
have stepped on a
walkway, it will only
move when you do.
To reach the racket,
you must move on the
first walkway when it
forms an “L” with the
platform. Then move
your joystick in the
following directions:
a) up
b) right
c) up
d) left
e) up (twice)
f) right (twice)
g) up (three times)
h) left (four times)
i) down
j) right
h) up
i) right
j) up
k) left
l) up
m) right
n) up
To return to the
entrance, you must
wait until the walkway
and the platform form
a backward “L”. Then
move the joystick
in the following
directions:
a) down
b) right
c) down (twice)
d) left (twice)
e) down
f) left
g) down (three times)
h) right (three times)
i) down (twice)
j) left
k) down
52) Turn back and
choose the tunnel on
your right side. Take
the gold and return to
the main tunnel. Use
the X sign to restore
energy. Enter the
Goodies Room.
53) In the Goodies
Room you can buy a
sword (3 coins),
a bible (545 coins),
a hammer
(3333 coins) and a
knife (1245 coins).
Buy them all.
54) Leave the Goodies
Room and continue.
Take the plan of the
minefields and
restore energy by
using the X sign.
Enter Lava Room.
55) In the Lava Room
HOt T |p S
you stand on a ledge
above a pool of lava.
Platforms are floating
on the pool. From
time to time a key
appears on a plat-
form. You have to
jump across the plat-
forms, take the key
and reach the other
side of the pool.
Press a button and
move the joystick in
whichever direction
to jump from the
ledge on to a
platform. You will
land on a platform in
the middle row. The
keys will appear in the
left or the right row.
Press a button and
move the joystick in
the direction needed
to jump across the
platforms. You can
also move on to a
platform without
jumping (just use your
joystick).
Attention: To jump
forward, you have to
move the joystick
north east. If you risk
floating off screen,
you can try to jump
back on to the ledge
(move the joystick
south west). Move the
stick north west to
jump left and south
east to jump right.
56) Enter the Save
Room.
57) Leave the Save
Room, turn to the left
and take the key.
Turn back, open the
door with the key,
continue and enter
the Dark Room.
58) Jump (push the
joystick and press a
button) and walk to
the exit square. The
exit (on the left of the
playfield) and the
entry squares are
both indicated with
two half moons. You
can change the
position of the
squares by moving
the switches. You
must move
constantly. If you
stand still for too
long, you will be
transferred to other
locations by a ghost.
After you have been
transferred three
times, you return to
the tunnels. The
ghost will not touch
you if you pause on a
square with a switch.
59) Take the gold.
Turn back when a
wall blocks your way.
Enter the arena.
60) Use the tennis
racket to beat your
enemy (the brat). You
must hit the boy three
times to win the
game. Move your
joystick to swing your
racket. The direction
in which you must
move the stick
depends on the
colour of the balls:
green ball: joystick
up; pink ball: joystick
down; white ball:
joystick left; yellow
ball: joystick right.
You don’t need to
press a button in this
game.
61) Enter the
Hourglass Room. You
see a tree with three
skulls in the centre
and two goblins on a
branch on both sides
of the skulls. Throw
eyeballs into the eye
sockets of the skulls.
Meanwhile avoid
being shot by the two
goblins. Push the
joystick up and press
button 1 to throw
eyeballs. Shoot from
the middle of the
room. The demons
can’t track you in the
left and right corner
of the room. Once you
have been hit four
times, you return to
the tunnel. You can
leave the room by
walking to the
extreme left. After
you have finished this
game, the tree sinks
and you leave the
room from the right.
62) Explore the tunnel
on your right. Move to
the right again and
take the key and the
energy heart. Turn
back to the main
tunnel without
exploring the rest of
this tunnel branch.
There are too many
spikes here. Enter the
Solitaire Room.
63) Walk across the
board and avoid the
demon. Go to the top
right edge of the
board. The directions
are (indicative): right
(2 times), up (3 times),
right (extreme right),
up (towards the
finish). Start moving
before the demon
makes his first move.
The demon changes
into a chess piece,
take this and leave.
64) Find the key (in
front of the cheese)
and enter the Chasm
Room.
65) In the Chasm
Room, you must open
the door on the
bottom right of the
screen so that you
can get the shield.
You can open the
door by activating the
switches on the far
right of the playfield
and on the two fixed
platforms (three
switches in all). Jump
on to the floating
platforms to reach the
switches on the fixed
platforms. Avoid
jumping on to floating
platforms with
switches as this
would undo the
switch already
activated. The
guardians will try to
prevent you from
making your way
across the chasm. If
you are hit three
times by an arrow or
only once by a spear
you lose the game.
66) Walk into the left
tunnel, take the three
keys (you should have
5 keys now) and the
gold. Turn back to the
main tunnel, then
explore the tunnel on
your right. Open the
three doors with your
keys and take the
huge amount of gold
coins you find there.
Go back to the main
tunnel. You now face
a door with a window
near it. A hand will
appear and take the
gold (you start with
199674 coins, 39674
coins are left). You
open the door with
the key you received
in exchange for the
gold. Open the exit
door (in the inventory
you find a sickle, a
racket, a chess piece,
a shield, a sword, a
hammer, a book, a
knife and a pamphlet).
67) Beat the bridge
guardian with your
scythe.
68) Walk across the
Lost Souls Room. The
racket, the shield and
the chess piece will
wake up the ghosts.
CDi Magazine 53
STEVE HAYES and DARREN HEDGES complete
their two-part guided tour of
Don Bluth’s Dragon’s Lair 1. Parti appeared
in our February issue
Dragon's
lain
Dirk
QZ3213Q H2EE1
is attacked by
bouncing skulls. Push
forward to jump
away. Then a skeleton
claw tries to grab him.
Press an action
button to destroy the
claw. Meanwhile, the
bouncing skulls are
approaching and a
black substance
covers the room.
Push forward. Then
press an action
button to destroy
another claw. Push
left to leave the room
which gets covered
by this black
substance. Dirk will
be in the lair of the
Crypt Creeps. Press
an action button to
decapitate the creeps
and finish the room.
(Reflection level: left =
right, right = left.)
LEUEL 17: THE
CRUMBLING
Dirk is walking over a
bridge. Suddenly it
starts to crumble.
Push up twice. Then
Dirk is attacked by
bats. Press an action
button to frighten the
bats away. Again, the
bridge starts to
crumble. Push twice
to the right and Dirk
will be safe.
JUT*
-
54 CDi Magazine
Dirk is attacked by
bats. Press an action
button and he will kill
them. The stairs in
front of Dirk start to
disintegrate. Push
forward to jump over
the hole. Dirk will
then meet the King
Bat. Press an action
button to kill him, and
exit by pushing to the
left.
LEUEL 19: THE
FALLING DISC
Dirk jumps on a
rapidly descending
circular disc. The disc
stops nine times.
Three times on the
right, three times on
the left and three
times on the right
again. You can jump
when the disc stops
at the height of the
second, the fifth and
the eighth platform.
You will reach the
third, the sixth and
the ninth platform.
The platform starts
crumbling. Dirk will
then jump to safety
and leave the screen.
(Reflection level: left =
right, right = left.)
LEUEL 20:
THE LIZARD
KING
Dirk’s sword is stolen
by a magnetic pot of
gold. Move left to
follow the pot of gold.
Then move forward.
The next five moves
are to the right Then
the pot will stand still.
Push forward to grab
your sword. In the
meantime, Dirk is
attacked by the Lizard
King. Press an action
button and Dirk will
defend himself.
Unfortunately, he will
lose his sword again.
Jump left to grab it
once more and press
an action button. This
time Dirk’s sword
gets stuck between
two blocks. Push
down to avoid the
next hit of the Lizard
King. Press an action
button and defeat
him. Dirk will take
some gold and leave
the room.
As Dirk enters the
room, he sees a bottle
of blue liquid. Above
it there is a sign
which reads “drink
me”. If Dirk drinks
the liquid he will
Dirk arrives in another
room. Push right to
leave the throne and
exit the room.
disintegrate. Push
right to leave the
room.
LEVEL 22:
THE UNSTA-
BLE ROOM
As Dirk walks to the
back of the room, it
becomes unstable
and starts tilting
forward. Push down
and Dirk will jump
backwards to a safe
location. Push down
again when the tiles
on the right
disappear. Push
forward as other tiles
disappear under
Dirk’s feet. Finally,
jump left and Dirk will
leave through the
door on his left.
LEVEL 23:
THE THRONE
Dirk’s sword and
helmet are taken by a
crystal ball in the
centre of the room.
Electrical arches will
begin covering the
room. Push right and
then forward. Push
right again and Dirk is
seated on the throne.
He has his sword and
helmet back as the
throne starts rotating.
As Dirk goes into a
cave, the floor
collapses under his
feet, dropping him
into a wooden boat.
Dirk enters “Ye
boulders” first. Go
right, left, right and
left again. Then Dirk
enters “Ye rapids”.
Push forward four
times. Finally, Dirk
enters “Ye
whirlpools”. Go left,
right, left and right
again. Dirk’s boat will
strike a rock. Push
left to grab the chain
and finish the level.
(Reflection level: left =
right, right = left.)
LEVEL 23:
THE LAVA
TROLLS
As Dirk enters this
room, four lava trolls
arise from the lava
pools. Press an action
button and Dirk will
hit them. But these
lava trolls are
invulnerable. Push left
as they try to pounce
on Dirk and throw him
into the lava. Then
push to jump over the
geyser. At the next
geyser, push right to
make a feint to the
right and then jump
over the lava pool.
Move forward three
times and you will
finish this level.
LEVEL 26:
THE BLACK
KNICHTt
'■ .* y'; :: ■ ■
Dirk is standing inside
a cave and an evil
Black Knight charges
right at him. Jump
left. As the knight
approaches again,
push left. Finally,
push right. The rider
will heave his sword
just as Dirk scurries
into a tunnel.
Dirk finds himself
standing at the foot of
a long hallway.
Coloured balls are
rolling up and down in
front of him. Behind
him a large black ball
appears. Push down
six times and Dirk will
be safe.
LEVEL 28:
THE STEEL
As Dirk enters this
scene, large steel
grates slam down
beside him. Push
forward twice to
prevent him from
being imprisoned.
Dirk runs to a bridge
over a river of lava. In
the middle of a bridge
a geyser shoots into
the air. Push left and
Dirk will safely cross
the bridge.
The final sequence
begins when Dirk
arrives in the
Dragon’s Lair.
Dirk sees that the
Princess Daphne is
detained in a crystal
ball. He also sees the
sleeping dragon.
Push left to prevent
the objects from
falling and waking up
the fire-breathing
dragon. Then Dirk
accidently steps on a
chest and wakes
up. Push left to avi
the monster’s bn
The dragon hasn’t
seen Dirk yet and
goes back to sleep.
Push left again to
catch a pillar of
objects. After Daphne
has given her
instructions to Dirk,
the dragon will wake
up and charge at Dirk.
Move left to escape
from the dragon’s
massive hands. Then
push forward to run
away. Again, Dirk
stands behind a pillar.
On his left is the
dragon’s tail, on his
right the dragon’s
hand. Push down as
this is the only way to
escape the dragon.
Push right to avoid
the dragon’s breath
(you will see a light
blinking on your left).
Then you see the
magic sword. Push up
and Dirk will go
towards it. Push up
again and he will take
the sword. Then jump
to the left. Press an
action button to stop
the dragon. Jump to
the left and press an
action button again.
Dirk will throw the
sword and kill the
dragon. Dirk the
Daring will take the
golden key from
around the dragon’s
3ck and fre i
.
CAME ENDS
—TIPS
Write to The Editor, CDi Magazine, 1500 16th Street, Suite 100, San Francisco, California 94103, USA
cower discs
First off, thanks! I’ve been so
impressed with your
magazine to date, and if the
first two issues are any
indication, I think you’ve got
a winner on your hands. I’ve
noticed a lot of people have
been asking about more
cover discs — great idea,
but along with playable
demos, how about preview
discs?
I recently spent nearly an
hour at a Circuit City CDi
display just enjoying the
previews of the games to
come. Even some MPEG
stills (like those of Lost
Eden, Rise of the Robots
and Creature Shock) would
be enough to whet our
appetities for the awesome
titles to come.
And that brings me to my
second question. Now that
CDi is beginning to grow in
popularity as a “next gener-
ation” gaming machine, are
we going to see a flood of
more sophisticated MPEG
and CD-ROM port-overs
from the computer world?
I've noticed CDi is on the
bandwagon for Rebel
Assault, Creature Shock and
Rise of the Robots, but what
about spectacular CD-ROM
titles (not necessarily all
games) that could really
shine on CDi as The 7th
Guest did?
Are titles like Myst, The 11th
Hour, Prince Interactive or
the Star Trek TNG
Interactive Manual currently
on the list of possible
licensees?
One other suggestion. I’ve
noticed that all of your game
reviews are only written by a
single reviewer. Have you
considered an in-depth
review of a game with a
quick “score card” of
ratings/rankings from
several different people on
numerous aspects of the
game (graphics, playability,
originality, sound etc?)
Some opposing comments
from those that do and don’t
like the game might make
for a more informed
purchase when the titles
finally hit the shelves.
Again, thank you for such a
great magazine and keep up
the fantastic work.
Jason Turner,
We are constantly looking at
ways of bringing you more
cover discs and are talking to
Philips about playable demos.
None of the CD-ROM titles
you mention are on our cur-
rent CDi release schedule.
Group tests are a great idea,
and one which we may well
adopt in the future.
ED
sizzling soundtrack
I have been an avid
LaserDisc collector for
several years. Two months
ago I decided to sell my
LaserDisc player and disc
collection and buy a
Magnavox 200 CDi player
with DV cartridge. I have not
looked back since — what
an excellent piece of kit!
Well done Philips.
Congratulations to
TripMedia for creating
Burn:Cycle. This has to be
the game of the year, if not
decade. Let's not forget the
soundtrack — a big pat on
the back for Simon
Boswell/Chris Whitten. This
music is so good that I'm
sure that if it was repack-
aged on its own, it would
sell by the truck load.
Could we have more Video
Making music: Burn:Cycle’s
soundtrack is a key ingredient
CD movie titles released and
firmer release dates set.
Also, how about some
Burn:Cycle playing tips
soon?
Andy Bee
We will publish the first part of
our guide to Burn:Cycle in the
May issue.
ED
back issues
Congratulations on the new
CDi Magazine. I was unable
to get the first issue of the
magazine and wanted to
know if there is any way of
getting back issues.
Also, do you have any
wrestling games coming out
in the future? And I would
like to know if you have any
playing tips for Escape From
CyberCity.
I have a code for Space Ace
so that you can skip to any
level. Where it says Continue
(Yes or No) on the screen,
go to the far left of the
screen and push button 2
four times. Then go to the
far right and press button 2
three times. Then go to the
left and press once.
Lorenzo Buenrostro
If you wish to order back
issues of the magazine, please
contact Cambey and West,
180 East Central Avenue,
Pearl River, NY 10965 (tel: 914
735 7955). I know of no forth-
coming wrestling games. For
playing tips on CyberCity,
contact Philips Media Games
on 310 444 6666.
the widescreen debate
I have just bought
Apocalypse Now on Video
CD and am delighted that it
was released in widescreen,
and not pan and scan. If any
film needed to be in its origi-
nal ratio, then Apocalypse
Now is it. Just look at the
LaserDisc market, nearly all
films are in their original
ratio — widescreen.
If CDi owners — and film
buffs — are to compete with
VHS and LaserDisc, then
surely we need a "collec-
table" correct ratio release
for all future film releases.
Surely it wouldn’t be too dif-
ficult for Philips to issue two
versions of each Video CD
film — one in pan and scan,
and one in widescreen? I, for
one, would certainly not
object to paying a premium
for widescreen versions to
add to my collection.
I understand Philips is con-
sidering further widescreen
releases on Video CD. All I
can says is, yes please!
Simon Graham
It goes without saying that
Video CD films are well
overdue in widescreen. I do
not understand the delay.
Maybe it is because
widescreen films are not
popular yet. But I believe in
the not-so-distant future
their popularity will be so
widespread that it will be the
only format worth buying.
Films on LaserDisc have
been widescreen since the
beginning, so what is wrong
56 CDi Magazine
I need help. A few months
ago I was given the game
Inca. I found it very easy
until I came to the puzzle
with the four columns after
the maze with the shoot out.
How can I get the door
open. Maybe your brilliant
magazine could do a
player's guide in the Hot
Tips section?
Ben Fuller
I have owned Inca for a year
now and I have only
succeeded in getting to the
temple of the four sons of
life. At this stage I get the
part from the secret pillow
and then have to try to
solve the last puzzle on level
1. 1 know it has something
to do with the dot on
the star points being right,
or maybe the beads
on the part I got from the
pillar.
Could you please put me out
of my misery?
Oliver Rood
Inca has been giving a lot of
people problems, so we have
published a complete guide to
the game on pages 50-51 of
this issue. We hope this helps.
If you need some additional
information, please contact
Philips Media Games in Los
Angeles on 310 444 6666.
all hot under the collar
Could you put Burn:Cycle in
the Hot Tips section of the
next issue, as I am com-
pletely stuck? The problem
is that I can't seem to
progress any further than
the rooftop. Am I missing
something? Please help me
as it is driving me to despair.
I agree with Patrick
Bateman's review of
Lemmings. He was right
about one thing — it is very
addictive. I have hardly
stopped playing the game
since I bought it.
Congratulations to Philips
and Psygnosis for such a
brilliant game. I look forward
to the release of Rise of the
Robots. Keep them coming.
W M Baxter
We will begin our Burn:Cycle
guide in the May issue.
ED
Apocalypse Now (left): the first
widescreen release on CDi. Not
everyone wants widescreen, but
Philips says it will consider
further widescreen releases
already on 3D0, such as
Sewer Shark.
Anthony Simms
We know of no plans at this
stage to release Jurassic Park
on Video CD. The only current
film available in widescreen is
Apocalypse Now. Philips is
planning to release Dead End
on CDi later this year. 3DO
and Amiga CD32 games are
not compatible with CDi, but
Philips is constantly assessing
titles from other developers for
release on CDi.
with the decision-makers in
Video CD? Widescreen
monitors are the basis of
future multimedia home
entertainment.
Come on Video CD, let us
enjoy forthcoming films in
surround sound, widescreen
format please.
Sincere applause to your
magazine which could be
improved even further with a
few extra pages.
Vincenzo de Luca
Carter Brown you are spot
on. More widescreen please.
Apart from the obvious ben-
efits to collectors, there are
enormous benefits to the
picture quality.
As a big Star Trek fan, I am
looking forward to the new
Voyager series next year.
Could you tell me, please,
are Paramount and Philips
considering releasing the
series on Video CD? If so I
shall avoid the VHS version.
Thanks for an excellent
magazine.
Alan Sheead
The Voyager series is not on
our current release schedule,
but may be considered for
release in the future.
I would like to see more
films made in widescreen,
and have asked my friends
who agree with me. I have a
few questions for you:
1) Will Jurassic Park be
released on CDi? If so, will it
be coming out on
widescreen?
2) Do you know of other
films that will be released on
widescreen or of any films
that are already out in
widescreen?
3) Will Philips bring out any
good racing games?
4) Are there any games on
3D0 or CD32 that are
compatible with the CDi?
5) Will Philips bring out any
games on CDi that are
Here is one guy who would
drop CDi like a hot potato if
letterboxed or widescreen
versions of movies were
issued exclusively. As a
LaserDisc fan, I avoid
widescreen discs like the
plague, and rely heavily on
CDi movies. I have bought
most of those issued so far.
Let's have full screen discs
only please, or better still,
both formats so that buyers
can have the best of both
worlds!
Keep up the good work with
your rapidly improving mag-
azine — the film review sec-
tion is very valuable.
Maurice Taggart
CDi Magazine 57
Compact Disc Interactive
CDi TITLES CATALOG AND
PRICE LIST SPRING 1995
CHILDREN'S
TITLES
BEAUTY AND THE BEAST
The story of Beauty and the
Beast told by Mia Farrow.
Price $19.98 Catalog No 510 690 114 2
BERENSTAIN BEARS ON THEIR
OWN AND ON YOUR OWN
Meet the popular and friendly
Berenstain Bears and follow the
young bears’ antics as they try
and persuade their parents to let
them go to the fair.
Price $59.98 Catalog No 510 690 110 2
THE BEST OF BABY SONGS (DV)
Features 20 music videos from
the award-winning Baby Song
video series. Hap Palmer’s fin-
ger-snapping songs celebrate
the joys of a child’s world.
Price $14.98 Catalog No 510 690 296 2
BRER RABBIT AND THE
WONDERFUL TAR BABY
The story of Brer Rabbit and
Brer Fox told by Danny Glover.
Price $19.98 Catalog No 510 690 045 2
CARTOON CARNIVAL (DV OPTION)
Classic cartoons from Hanna
Barbera. Each time you win a
game, collect a letter. When you
can spell Cartoon Carnival, you
are rewarded with a cartoon in
Digital Video.
Price $59.98 Catalog No 510 690 094 2
CARTOON JUKEBOX
Favorite tunes such as Pop
Goes the Weasel and Row, Row,
Row Your Boat.
Price $29.98 Catalog No 510 690 001 2
CHILDREN’S BIBLE STORIES
Classic bible stories in animation
with interactive fun and learning.
David and Goliath
Price $59.98 Catalog No 510 690 189 2
Moses: Bound for the Promised
Land
Price $59.98 Catalog No 510 690 066 2
Moses: The Exodus
Price $59.98 Catalog No 510 690 055 2
Noah’s Ark
Price $59.98 Catalog No 510 690 052 2
The Story of Jonah
Price $59.98 Catalog No 510 690 067 2
The Story of Samson
Price $59.98 Catalog No 510 690 190 2
CHILDREN'S MUSICAL THEATRE
Customize your own songs and
watch as they are performed by
a band of musical animals.
Price $29.98 Catalog No 510 690 008 2
CRAYON FACTORY
The Crayon Factory has a new
boss who wants to get rid of the
workers. Saturday and the rest
of the production team must
stop him. Kids color the story.
Price $59.98 Catalog No 510 690 255 2
DARK FABLES OF AESOP
Twelve moral tales narrated by
Danny Glover with jazz score by
Ron Carter.
Price $29.98 Catalog No 510 690 085 2
EFFACER
This is the traditional “hangman”
game which enters the 25th cen-
tury with a space alien theme.
Guess words from a 40,000
word database to defeat the
d ar k forcss
Price $29.98 Catalog No 510 690 248 2
EMPEROR'S NEW CLOTHES
One of Hans Christian
Andersen’s best-loved tales is
told by Sir John Gielgud.
Price $19.98 Catalog No 510 690 042 2
FUNTSTONES/JETSONS
TIMEWARP
Something crazy and cosmic
has happened - Fred Flintstone
and George Jetson are time-
warped into each other’s worlds
in this animated adventure.
Price $54.98 Catalog No 510 690 120 2
GIRL'S CLUB
Dating game for pre-teenage
girls. Get to meet your dream
date, ask him lots of questions
and dress him as you like.
Price $49.98 Catalog No 510 690 070 2
HOW THE CAMEL GOT HIS HUMP
Rudyard Kipling’s popular tale of
the lazy camel available in
Spanish or English versions.
Price $19.98 Catalog No 510 690 021 2
or 510 690 146 2 (Spanish)
HOW THE RHINO GOT HIS SKIN
Another Rudyard Kipling tale, in
which a gluttonous rhinoceros
gets his comeuppance. Available
in Spanish or English versions.
Price $19.98 Catalog No 510 690 025 2
or 510 690 147 2 (Spanish)
JOKER'S WILD JR
Marc Summers hosts this fun-
tastic interactive version of the
popular TV quiz show. Spin the
wheel and face questions galore.
Price $59.98 Catalog No 510 690 182 2
LAMB CHOP'S PLAY ALONG (DV)
Kids love the musical delights of
Lamb Chop and friends from
these special segments from the
hit PBS show, which turn view-
ers into “doers” on CDi.
Price $14.98 Catalog No 510 690 289 2
LITTLE MONSTER AT SCHOOL
Spend a day with Little Monster
at home and at school in this
interactive version of the
popular children’s book by kids’
author Mercer Mayer.
Price $54.98 Catalog No 510 690 097 2
MAX MAGIC
Magician Max the Amazing
teaches you new tricks in the
world’s first electronic magic kit.
Price $54.98 Catalog No 510 690 115 2
MORE DARK FABLES FROM AESOP
Twelve more tales narrated by
Danny Glover.
Price $29.98 Catalog No 510 690 086 2
MOTHER GOOSE HIDDEN PICTURES
An animated activity book
combining the pleasures of hear-
ing and seeing nursery rhymes
with the fun of picking objects.
Price $19.98 Catalog No 510 690 015 2
MOTHER GOOSE RHYMES TO
COLOR
Children color their favorite nursery
rhymes and watch them animate.
Price $19.98 Catalog No 510 690 016 2
MUZZY (DV)
Produced by the BBC, this
easy-to-use disc is designed to
help kids get a head
start learning a foreign language,
with 30 lessons, story segments
and games in English and
French.
Price $59.98 Catalog No 510 690 142 2
PAINT SCHOOL 1
Choose from several hundred
scenes to paint or start from
scratch and draw your own pic-
ture. There are a huge
variety of colors and palettes
available.
Price $24.98 Catalog No 510 690 009 2
PAINT SCHOOL 2
More pictures to paint using
CDi’s enormous color palette.
The magnifying glass
allows you to zoom in on the
details.
Price $24.98 Catalog No 510 690 002 2
58 CDi Magazine
SOL CUTTER HAS SOMETHING ON HIS MIND.,. S ...IN TWO HOURS IT'S GOING 10 EXPLODE!
BURN&CYOLE,
PHILIPS COMPACT DISC INTERACTIVE
PECOS BILL
A colorful retelling of the legend
of Pecos Bill - the fearless
buckaroo - by Robin Williams.
Price $19.98 Catalog No 310 690 012 2
PEGASUS
The legendary story of the
winged horse is told by actress
Mia Farrow.
Price $19.98 Catalog No 310 690 192 2
RICHARD SCARRY'S BEST
NEIGHBORHOOD DISC EVER
Busytown comes to life with
your favorite Scarry characters.
Price $29.98 Catalog No 310 690 037 2
RICHARD SCARRY'S BUSIEST
NEIGHBORHOOD DISC EVER
Another trip to Busytown with
music and games.
Price $29.98 Catalog No 310 690 038 2
SANDY'S CIRCUS ADVENTURE
Sandy, the cuddly sea lion, visits
the circus and your child is invit-
ed along. Together they can
explore all the fun and excite-
ment of the big top.
Price $29.98 Catalog NO 310 690 022 2
STICKYBEAR MATH
Children select problems using
addition, subtraction, multiplica-
tion and division and are
rewarded with animation when
they solve problems correctly.
Price $29.98 Catalog No 310 690 082 2
STICKYBEAR PRE-SCHOOL
Six bilingual (English/Spanish)
learning activities engage kids
for hours. Features alphabet .
recognition, grouping, shapes,
colors, opposites, numbers.
Price $29.98 Catalog No 310 690 257 2
STICKYBEAR READING
Helps youngsters build vocabu-
lary and reading comprehension
skills, with three fun-filled games
and activities.
Price $29.98 Catalog No 310 690 083 2
STORY MACHINE MAGIC TALES
Create your own fairy tales or
adventure stories by adding your
own scenes, characters, narra-
tion and dialogue.
Price $34.98 Catalog No 310 690 025 2
STORY MACHINE STAR DREAMS
Star Dreams whisks you away
on an intergalactic adventure of
your own making. Create your
own stories.
Price $34.98 Catalog No 310 690 024 2
SURF CITY
Sing along to classic 1960s music
as you explore a typical beach
town in California, with hot rods,
an arcade, surf shop and more.
Price $39.98 Catalog No 310 690 131 2
TELL ME WHY 1
Find out the answers to 175
questions on five topics: Our
World, How Things Work, The
Zoo, How Things Began and The
Human Body.
Price $34.98 Catalog No 310 690 003 2
TELL ME WHY 2
Another 175 questions answered
on the same five topics.
Price $34.98 Catalog 310 690 004 2
THE ULTIMATE NOAH'S ARK
Explore a fabulous painting by
Mike Wilks and try to find the
one animal that isn’t paired with
its mate.
Price TBA Catalog No TBA
A VISIT TO SESAME STREET -
LETTERS
Meet the characters from the TV
series and explore the world of
Sesame Street. Includes a vari-
ety of letter based games.
Price $39.98 Catalog No 310 690 018 2
A VISIT TO SESAME STREET -
NUMBERS
Visit Bert and Ernie’s place, Big
Bird’s House and the Count’s
Castle to play number-based
games.
Price $39.98 Catalog No 310 690 019 2
WACKY WORLD OF MINIATURE
GOLF
Eugene Levy hosts this humor-
ous romp through 18 animated
holes of golf.
Price $34.98 Catalog No 310 690 180 2
ZOMBIE DIN0S FROM PLANET
ZELTOID
Dexter the Dinodroid takes you
back to the days when
dinosaurs ruled the earth.
Price $39.98 Catalog No 310 690 084 2
GAMES
ALICE IN WONDERLAND
Roam around Wonderland as
you try to solve the rhymes and
puzzles.
Price $49.98 Catalog No 310 690 065 2
ALIEN GATE
Hordes of nasty monsters
are advancing through the
Alien Gate with one objective -
the destruction of your world.
You must stop them all or risk
r'ortflin Hpflth
Price $29.98 Catalog No 310 690 271 2
THE APPRENTICE
Marvin the Apprentice needs
your help in this fast, addictive
arcade-style game. Six huge lev-
els with three stages each test
your skill and dexterity.
Price $34.98 Catalog No 310 690 167 2
AXIS AND ALLIES
The classic board game comes
to CDi. It is your chance to
refight WWII as the leader of the
Axis or Allied countries.
Price $49.98 Catalog No 310 690 276 2
BACKGAMMON
Everything you need to play
backgammon on CDi, including
three animated opponents each
with a different skill level, from
beginner to expert.
Price $34.98 Catalog No 310 690 039 2
BATTLESHIP
You command a fleet of five
ships. Your mission is to seek
and destroy your enemy’s ships
before he destroys yours.
Price $34.98 Catalog No 310 690 033 2
BURN:CYCLE
Sol Cutter has passed out in the
Softech Corporation where his
brain has been downloaded with
a computer virus. A live action
Cyber-punk adventure game.
Price $59.98 Catalog No 310 690 145 2
CAESARS WORLD OF BOXING (DV)
Join the boxers, promoters,
managers and reporters at
Caesars Palace in Las Vegas.
Work your way through the
ranks in this two-player game.
Price $49.98 Catalog No 310 690 186 2
CAESARS WORLD OF GAMBLING
Experience the real sights and
sounds of the Caesars Palace
casinos. Learn to play the most
popular casino games and gam-
ble your life away!
Price $49.98 Catalog No 310 690 027 2
CD SHOOT
Practice your shooting skill in
Sporting, Ball Trap, Olympic
Trap and English Skeet, based
on international rules.
Price $29.98 Catalog NO310 690 270 2
CHAOS CONTROL
Jessica Darkhill is the only per-
son who can stop the evil Kesh
Rhan from invading earth. You
must help her stop the attack.
Price $49.98 Catalog No 310 690 137 2
CLUE
The first ever interactive version
of the popular board game lets
you explore each room, question
characters and unearth clues in
video flashbacks. A family game
for one to six players.
Price $49.98 Catalog No 310 690 206 2
CONNECT FOUR
The CDi version of the popular
vertical checkers game.
Price $29.98 Catalog No 310 690 020 2
DIMO’S QUEST
Navigate a hip little candy-col-
lector through 51 remarkable
mazes in this high energy puzzle
extravaganza.
Price $34.98 Catalog NO 310 690 063 2
DRAGON’S LAIR (DV)
Dirk the Daring is the hero in this
arcade game by Hollywood ani-
mation specialist Don Bluth.
Price $49.98 Catalog No 310 690 138 2
DRAGON'S LAIR II
This time Dirk makes his way
through a trap-laden timewarp to
rescue Daphne and foil evil
CDi Magazine 59
Mordroc. Nine levels with razor
sharp graphics.
Price $49.98 Catalog No 510 690 139 2
EARTH COMMAND
Your task is to save the world
from impending environmental
disaster. By adjusting
population growth, taxes and
environmental policies you can
prevent Armageddon - or is it
too late?
Price $49.98 catalog No 310 690 291 2
ESCAPE FROM CYBERCITY
Your mission is to survive the
dangers of CyberCity, fight your
way to the train and destroy the
Guardian’s planet.
Price $49.98 Catalog No 310 690 071 2
FLASHBACK
2142 AD. Battle your way back
to earth to stop the invading
mutant forces. Flashback: the
ultimate test in survival — the
ultimate platform game. Does
not require a DV cartridge.
Price tba Catalog No tba
A GREAT DAY AT THE RACES
Learn all you wanted to know
about handicapping, then place
your bets! Horse racing com-
mentary by Mickey Rooney.
Price $49.98 catalog No 310 690 128 2
HOTEL MARIO
The world’s most popular
plumber makes his debut on
CDi. There are seven different
hotels and 80 levels to explore
as you battle to save the
princess of the toad stool king-
dom from the evil Bowser.
Price $49.98 Catalog No 310 690 260 2
INCA
You are the last surviving Inca.
To save your race you must jour-
ney across space, battling ene-
mies and collecting special pow-
ers on the way. A mixture of
shoot-’em up and puzzles.
Price $49.98 catalog No 310 690 285 2
INTERNATIONAL TENNIS OPEN - 2
PLAYER
The popular tennis simulation
game in two-player version so
you can fight to match point
against your friends as well as
the CDi player.
Price $49.98 catalog No 310 690 062 2
JEOPARDY!
You feel like you are on the
game show set when Alex
Trebek calls you by name and
peppers you with “answers” —
and you ring in with the ques-
tions. One to four players can
play 35 complete shows.
Price $39.98 Catalog No 310 690 263 2
JIGSAW
Like jigsaw puzzles? This disc
gives you dozens and dozens of
options: multiple designs to
select size and shape of pieces,
time limits, hints and more.
Price $39.98 Catalog No 310 690 029 2
JOKER'S WILD!
The popular TV game show comes
to CDi. One to four players can
spin the wheel for hours of fun.
Price $39.98 catalog No 310 690 181 2
KETHER
You are Melkhor, a space knight,
who has to land on Kether and
rescue Eta Carene, the Princess
of Wisdom. Stunning graphics in
this mix of arcade action and
puzzle solving.
Price $49.98 Catalog NO 310 690 275 2
KINGDOM (DV)
Join Lathan, the last of the
Argent bloodline, as he strives to
regain five ancient relics in order
to restore Princess Grace
Delight to the throne.
Price TBA Catalog NO 310 690 262 2
LASER LORDS
Explore different alien worlds in
the Laser Lords’ star cruiser as
you roam around the galaxy.
Price $49.98 catalog No 310 690 074 2
LEMMINGS
This CDi version is as addictive
as the original — featuring supe-
rior graphics and 120 levels,
each trickier than the last.
Price TBA Catalog No 310 690 140 2
LINK: FACES OF EVIL
Nintendo characters appear for
the first time on CDi. Ganon has
captured the island of Koridai
and Link must save it from the
Faces of Evil.
Price $49.98 Catalog No 310 690 118 2
UTIL DIVIL (DV)
Poor old Mutt must work his way
through the Labyrinth of Chaos
where he must find the Mystical
Pizza of Plenty. A game of
exploration, fighting and puzzles.
Price $49.98 Catalog No 310 690 141 2
LORDS OF THE RISING SUN
A Japanese strategy game on
CDi featuring live actors and
interesting gameplay.
Price $49.98 Catalog No 310 690 098 2
MAD DOG MCCREE (DV)
The popular arcade game
brought to life on CDi with highly
realistic Digital Video footage.
“Peacekeeper” gun optional.
Price $59.98 or $79.98 with gun
catalog no 310 690 058 2
MEGA-MAZE
A series of ever more complex
mazes will test your wits to the
max in this exciting game of skill.
Price $34.98 Catalog No 310 690 061 2
MERLIN'S APPRENTICE
A magical, animated story
unfolds as you solve 30 mind-
boggling puzzles. Eight types of
challenges for ages 12 to adult.
Price $49.98 catalog No 310 690 099 2
MUTANT RAMPAGE: BODY SLAM(DV)
The first proper beat-’em-up on
CDi. Fight your way through ten
cities, each with its own team of
mutants, in a gruesome
post-apocalyptic world.
Price $49.98 Catalog No 310 690 282 2
MYSTIC MIDWAY R.I.P
The “master of cemetries” Dr
Dearth welcomes you to his
shooting gallery with 15 targets
and 20 game levels.
Price $29.98 Catalog No 310 690 152 2
NAME THAT TUNE
The all-time favorite game show
where you must name a tune
before your rival does. Almost
1 ,000 tunes on the disc keep
you playing for hours.
Price $39.98 Catalog No 310 690 184 2
NFL HALL OF FAME (DV)
Create your own dream team
from the greatest legends in the
60 CDi Magazine
Pro Football Hall of Fame and
compete in arcade style action
against a friend or the CDi
machine. Video bios of players
included.
Price $59.98 Catlog No 510 690 201 2
NFL TRIVIA CHALLENGE '94/'95
TV commentators Pat
Summerall and Tommy
Bookshier return in this ultimate
test of football acumen. Features
over 1 ,200 images and 300 film
clips.
Price $49.98 Catalog No 310 690 169 2
PALM SPRINGS OPEN
Play 1 8 of the world’s most
famous and challenging holes on
your own TV. Control “live”
golfers on actual courses.
Price $49.98 Catalog No 310 690 013 2
PHANTOM EXPRESS
Join Dr Dearth on a roller coast-
er ride in the sequel to Mystic
Midway that takes you through
the various stages of life in this
3-D shooting game.
Price $29.98 Catalog No 310 690 247 2
PINBALL
Play four pinball games in your
living room without having to
feed money into a slot machine.
Price $34.98 Catalog No 310 690 034 2
POWER HITTER
Baseball challenge which puts
you up against the games’ great
pitchers. The announcer com-
ments on your every move.
Price $49.98 catalog No 310 690 081 2
SARG0N CHESS
There are 16 levels of this chess
program for novice through to
advanced players.
Price $39.98 Catalog No 310 690 030 2
THE 7TH GUEST (DV)
Virgin Games’ fabulous mystery
adventure game, first released
on CD-ROM, is now on CDi.
Simpler to load, with stunning
sound and graphics, comes
complete with CD soundtrack.
Price $59.98 Catalog NO 310 690 252 2
SPACE ACE (DV)
Space Ace has been zapped by
the evil Borf and you must help
him defeat the dreaded Infanto
Ray and save the earth. Great
animation by Don Bluth.
Price $59.98 catalog No 310 690 059 2
STRIKER PRO
The first full soccer game to
appear on CDi. Striker Pro is
based on the highly successful
Ultimate Soccer on the Sega
MegaDrive and Striker on the
SNES and Amiga.
Price $29.98 Catalog No 310 690 143 2
TETRIS
The classic Russian puzzle game
featuring ten levels of play and
made popular by the ubiquitous
Gameboy. Ten CD soundtracks
and video backgrounds make
this version something special.
Price $34.98 Catalog No 310 690 188 2
TEXT TILES
A word spelling strategy game
for all ages. Use the given letters
to spell vertically or horizontally.
Price $34.98 catalog No 690 310 043 2
THIRD DEGREE
This original game show for CDi
lets you learn more about your
friends and family. What would
they do in a given dating, work
or home situation? Find out
when they’re in the hot seat.
Price $39.98 Catalog NO 310 690 073 2
THUNDER IN PARADISE (DV)
Join Terry “Hulk” Hogan and
Chris Lemmon in this interactive
version of the popular TV series.
Price tba Catalog No tba
VIDEO SPEEDWAY
Racing game with ten tracks.
The player can race karts,
Formula 3000 or Formula 1. Alter
your car’s dynamics in the pit .
Price $49.98 Catalog NO 310 690 093 2
VOYEUR
Adult political whodunnit which
combines the suspense of Alfred
Hitchcock’s Rear Window with
soap opera. Spy on the mansion
of Presidential candidate Reed
Hawke and his family and find
out who may commit murder.
Price $49.98 Catalog No 310 690 112 2
ZELDA: WAND OF GAMEL0N
King Harkinian vanishes and
Link disappears - Zelda must
find and free them both from
their evil captors. Seventy play-
fields and ninety amazing
characters.
Price $49.98 Catalog No 310 690 158 2
MUSIC
ANDREW LLOYD WEBBER (DV)
The Premiere Collection Encore
includes hits sung by Jason
Donovan, Sarah Brightman,
Michael Ball and David Essex.
Price $24.98 Catalog No 310 690 297 2
BRYAN ADAMS (DV)
The Waking Up the Neighbours
video comes to CDi with seven
smash hits in digital stereo and
video.
Price $24.98 Catalog NO310 690 288 2
BON J0VI (DV)
The live Keep the Faith album
includes behind-the-scenes
footage, plus two bonus
tracks.
Price $24.98 Catalog No 310 690 294 2
CLASSICAL JUKEBOX
Study the lives of 15 classical
composers and listen to their
music.
Price $24.98 Catalog No 310 690 005 2
COOL OLDIES JUKEBOX
More golden oldies to sing along
with. Artist bios and lyrics
appear with the music.
Price $24.98 Catalog No 310 690 007 2
ERIC CLAPTON (DV)
The Cream of Clapton is a mem-
orable collection in full Digital
Video for fans and casual listen-
ers alike.
Price $24.98 Catalog NO 310 690 292 2
GOLDEN OLDIES JUKEBOX
Jump and jam to the tunes of
the 1950s and 1960s. Artist bios
and lyrics appear with the music.
Price $24.98 Catalog No 310 690 006 2
JAMES BROWN HIT MACHINE
Soul singer Brown performs 13
songs on this CDi music disc.
Sing along with your favorite
tunes with lyrics on screen.
Price $19.98 Catalog No 310 690 194 2
JAZZ GIANTS
From Big Band to Bossa Nova,
experience an interactive jazz
journey through nineteen
great songs.
Price $24.98 Catalog No 310 690 096 2
LOUIS ARMSTRONG
Explore the achievements and
life story of Louis Armstrong as
you listen to his music. Includes
rare interviews with the man
himself.
Price $19.98 Catalog No 310 690 031 2
MOZART: A MUSICAL BIOGRAPHY
Learn all you need to know
about one of the world’s great-
est musicians.
Price $19.98 Catalog No 310 690 041 2
PAVAROTTI: 0 SOLE MI0
Listen to the world-renowned
tenor sing 13 favorite songs
while you explore his life story.
Price $19.98 catalog no 310 690 040 2
PETETOWNSHEND: LIVE (DV)
The best of the legendary gui-
tarist/composer filmed live in
New York City.
Price $24.98 Catalog No 310 690 054 2
PETER GABRIEL: ALL ABOUT US
(DV)
Peter Gabriel’s award-winning
video brought to CDi with full-
screen MPEG digital video.
Price $24.98 Catalog No 310 690 148 2
CDi Magazine 61
lLI—
■
PRELUDE
Study the art and music of the
Post-Impressionist era.
Price $19.98 Catalog No 310 690 107 2
STING: TEN SUMMONER'S TALES
(DV)
The full album with Digital Video
and CD sound.
Price tba Catalog No 310 690 287 2
THE GERSHWIN COLLECTION
Highlights in digital video and
sound.
Price $24.98 Catalog No 310 690 116 2
THE THREE TENORS (DV)
Pavarotti, Carreras and
Domingo in concert for opera
lovers.
Price $24.98 Catalog No 310 690 164 2
TODD RUNDGREN:
NO WORLD ORDER
One of the first truly interactive
music discs which allows you to
play DJ by altering the tempo,
mood and style of the original
tracks on the album.
Price $24.98 Catalog No 310 690 267 2
UPT0WN/D0WNH0ME BLUES
Witness the story of the
Downhome Blues through
song, pictures and live video
demos. In the second disc,
explore the electrifying changes
in American music as the blues
migrated from country to city.
Price $49.98 Catalog No 310 690 168 2
XPL0RA: PETER GABRIEL'S SECRET
WORLD
Gabriel’s award-winning CD-
ROM comes to CDi, enhanced
with full-screen, full-motion digi-
tal video.
Price TBA Catalog NO 310 690 156 2
YOU SING CHRISTMAS FAVORITES
Sing along to your favorite
Christmas songs.
Price $14.98 Catalog No 310 690 205 2
INFO &
REFERENCE
AMPAR0 MUSEUM
Explore the collection of this
museum in Mexico and tour four
historic sites in the Valley of
Puebla region.
Price $49.98 Catalog No 310 690 183 2
A NATIONAL PARKS TOUR
Images from three national parks
— Grand Canyon, Yellowstone
and Yosemite — can be enjoyed
with Photo CD zoom capability,
narration and the music of
Debussy.
Price $24.98 Catalog NO 310 690 225 2
A REVOLUTION IN COLOR
The vitality of Russian artists in
the revolutionary period
(1883 - 1920) is stunning.
Features six galleries of paint-
ings and the music of
contemporary Russian com-
posers.
Price $19.98 Catalog No 310 690 153 2
ART OF THE CZARS
Weaves the history of the Czars
and the art they collected. Visit
six galleries in the Hermitage.
Price $39.92 Catalog No 310 690 105 2
BEST OF DRAW 50
Based on the popular series of
drawing books by former Disney
artists Lee Ames.
Draw on paper with timed
stroke-by-stroke demonstrations
and other helpful CDi features.
Price $34.98 Catalog No 310 690 089 2
COMPTON'S INTERACTIVE
ENCYCLOPEDIA 199S
The entire 26 volumes on one
disc. Video clips from famous
events in history, 5,200 long arti-
cles, 32,000 short ones.
Price TBA Catalog No 310 690 170 2
COMPTON'S INTERACTIVE
ENCYCLOPEDIA 1995 (DV)
The entire 26 volumes updated
with events from 1994 and full
Digital Video clips. Requires the
optional DV cartridge.
Price TBA Catalog No 310 690 in 2
DUTCH MASTERS
Study 300 paintings from the art
of 17th Century Holland.
Price $39.98 Catalog NO 310 690 123 2
THE FLOWERS OF
ROBERT MAPPLETHORPE
Browse through 60 floral images
with Photo CD zoom capability.
Each photograph is matched
with a chamber music selection.
Price $29.98 Catalog No 310 690 223 2
FOOD OF FRANCE
French cuisine presented by Anne
Willan, founder of the world famous
Ecole de Cuisine la Varenne.
Recipes and demonstrations.
Price $34.98 Catalog No 310 690 108 2
THE FRENCH IMPRESSIONISTS
This fascinating interactive tour
through 19th Century Paris lets
you meet the Impressionist
artists and their friends, lovers
and critics.
Price $39.98 Catalog No 310 690 046 2
GARDENING BY CHOICE: FLOWERS
& FOLIAGE
Shows you how to grow suc-
cessfully more than 500 popular
plants, including video demon-
strations.
Price $49.98 Catalog No 310 690 072 2
GIFTS TO BEHOLD
American folk art from the 18th-
19th centuries is presented with
the accompaniment of Aaron
Copland’s “Appalachian Spring”.
Price $19.98 Catalog No 310 690 121 2
GOLF MY WAY (DV)
Jack Nicklaus shows how to
improve your skills and your
game in this five disc set.
price $99.98 Catalog No 310 690 048 2
HARVEST OF THE SUN (VINCENT
VAN GOGH)
Explore the art and life of one of
the greatest painters of all time,
Vincent Van Gogh.
Price $39.98 Catalog No 310 690 028 2
HOW TO PHOTOGRAPH NATURE
Takes you behind the scenes
with professional photographers
who offer tips, techniques and
anecdotes while you examine
120 images, with Photo CD
zoom capability.
Price $24.98 Catalog NO 310 690 224 2
THE JOY OF SEX (DV)
The famous sex guide by
Dr Alex Comfort goes interactive
in this Digital Video title. 30 min-
utes of full motion video, plus
questionnaires and the Joy of
Sex game. Plus free pocket
guide with every disc.
Price $49.98 Catalog No 310 690 241 2
NFL'S 100 GREATEST TOUCHDOWNS
Only the most thrilling,
bizarre and spectacular
touchdowns in American
football have been included on
this disc.
Price $24.98 Catalog No 310 690 053 2
PLAYBOY'S COMPLETE MASSAGE
(DV)
Learn an exotic assortment of
massage techniques that you
can practice with your partner.
Full DV demonstrations.
Price $39.98 Catalog NO 310 690 298 2
PRIVATE LESSONS: CLASSICAL
GUITAR
Learn to play classical guitar on
CDi. Customize your lessons to
match your skill level, or visit the
guitar museum and see some of
the masters’ guitars.
Price $69.98 Catalog No 310 690 109 2
PRIVATE LESSONS: ROCK GUITAR
Learn to play rock guitar on CDi.
Price $69.98 Catalog No 310 690 080 2
PRIVATE LESSONS: JAZZ GUITAR
Learn to play jazz guitar on CDi.
Price $69.98 Catalog No 310 690 079 2
RAND MCNALLY'S AMERICA:
US ATLAS
This electronic atlas provides
state maps with capitals, cities,
major highways and mini-tours
to points of interest.
Price $39.98 Catalog No 310 690 014 2
REMBRANDT: HIS ART AND MUSIC
OF THE ERA
17th Century art and music with
information in seven languages:
62 CDi Magazine
English, Spanish, French,
German, Italian, Japanese and
Dutch. Soundtrack by
the Amsterdam Baroque
Orchestra.
Price $19.98 Catalog No 310 690 154 2
RENAISSANCE OF FLORENCE
Brings to life the art, architecture
and history of this period in
over 500 quality images.
Price $39.98 Catalog No 310 690 036 2
RENAISSANCE GALLERY
An interactive tour through
the masterpieces and
music of the Italian High
Renaissance.
Price $39.98 Catalog No 310 690 044 2
RHYTHM MAKER
Choose 25 pre-made rhythm
patterns from six kits or
create your own. Change
the tempo or meter and
save your favorites.
Price $19.98 Catalog No 310 690 172 2
RICHES OF COINS
Presented by the Smithsonian
Institution. Learn about
coin collecting and
develop an eye for details in
coins.
Price $39.98 Catalog No 310 690 088 2
SAILING
Learn about basic sailing skills,
navigation and piloting.
Price $49.98 Catalog No 310 690 101 2
SHARK ALERT
Shark Alert shatters the myths
and unleashes the fascinating
truths about these magnificent
creatures
Price $49.98 Catalog NO 310 690 278 2
STAMPS: WINDOWS ON THE
WORLD
An electronic reference manual
with hundreds of stamps and
over four hours of narration.
Price $39.98 Catalog No 310 690 Oil 2
TENNIS OUR WAY (DV)
Vic Braden, Arthur Ashe and
Stan Smith help improve your
game in this three-disc set.
Price $59.98 Catalog NO 310 690 052 2
TIME-LIFE ASTROLOGY
Obtain your daily horoscope and
personalized solar chart on CDi.
Just program in your details and
the player will do the rest.
Price $49.98 Catalog NO 310 690 104 2
TIME-LIFE PHOTOGRAPHY
Turn your TV screen into a simu-
lated camera for a course in
35mm photography. 25 step-by-
step workshops to help you
make the most of your camera.
Price $49.98 Catalog NO 310 690 017 2
TITANIC
The entire story of the
Titanic, from its conception in
the shipbuilder’s office to its
discovery on the ocean floor.
price $49.98 catalog No3io 690 198 2
TREASURES OF THE SMITHSONIAN
Based on the collection’s world
famous Washington Museum.
This disc also allows you to
visit a dozen other museums
from Air and Space to the
National Zoo.
Price $49.98 Catalog No 310 690 010 2
WORLD OF IMPRESSIONISM
Using an interactive map of 19th
century Paris, explore the art
and music of the era.
Price $39.98 Catalog No 310 690 047
SPECIAL
INTEREST
LIVE WITHOUT MONTY PYTHON
This disc offers the first sing-
along collection of 17 Python
songs. Simply watch and listen,
sing along karaoke-style or play
a role in two sketches.
Price $24.98 Catalog No 310 690 209 2
MORE NAUGHTY BITS
Favorite TV sketches and classic
movie clips are presented in
high-quality digital video and
sound with sub-titles in three
languages.
price $24.98 catalog No 310 690 210 2
FILMS (DV)
THE ADDAMS FAMILY
Anjelica Huston stars as
Morticia, the mother in charge of
the ultimate dysfunctional family.
Is Uncle Fester really who he
claims to be?
Price $24.98 Catalog No 310 690 330 2
ADDAMS FAMILY VALUES
Anjelica Huston plays Morticia,
Christina Ricci the child
Wednesday and Joan Cusack
the nanny in this beautifully
observed parody of family life.
Price $24.98 Catalog No 310 690 326 2
APOCALYPSE NOW
Francis Ford Coppola’s stunning
vision of a man’s heart of dark-
ness revealed through the mad-
ness of the Vietnam war. Lt.
Willard (Martin Sheen) receives
orders to seek out a renegade
military outpost led by Colonel
Kurtz (Marlon Brando).
Price $24.98 Catalog No 310 690 305 2
BEVERLY HILLS COP I
Detective Axel Foley
(Eddie Murphy) is a brash,
street-smart Detroit detective
who follows the trail of a friend’s
murderer to the posh surround-
ings of Beverly Hills.
Price $24.98 Catalog No 310 690 313 2
BLACK RAIN
Michael Douglas and Andy
Garcia play New York cops
whose job — to escort a vicious
assassin back to his native
Japan — leads the two
Americans into Osaka’s exotic
underworld and straight into the
center of a brutal Yakuza gang-
land battle.
Price $24.98 Catalog No 310 690 315 2
THE BLACK STALLION
Alec Ramsey is traveling home
with his father on a ship in the
Mediterranean. Alec notices a
magnificent black stallion on
board, being calmed by his han-
dlers. During a violent storm
Alec, fighting for his life, man-
ages to cut the stalliion free. The
horse saves Alec’s life by drag-
ing him to the shore.
They are the sole survivors
stranded on a strange island.
Price $24.98 Catalog No 310 690 413 2
BULL DURHAM
Two of America’s favorite pas-
times — baseball and sex —
team up in this winning comedy.
Set in the bedrooms and
ballfields of a minor league town,
this love triangle includes
Kevin Costner, Tim Robbins and
Susan Sarandon.
Price $24.98 Catalog No 310 690 501 2
CHITTY CHITTY BANG BANG
Dick Van Dyke plays an inventor
who can’t quite ever build any-
thing that works, until he creates
a wonderful old car. Based on
the novel by Ian Fleming.
Price $24.98 Catalog No 310 690 410 2
CLEAR AND PRESENT DANGER
Harrison Ford in the third film
based on Tom Clancy’s Jack
Ryan. A tale of intrigue and
revenge in the war between
South American drugs barons
and the US government.
Price tba Catalog No 310 690 410 2
C0NEHEADS
One look and you know they’re
from a strange place. They’re
from New Jersey, by way of
“France”, by way of far-off, far-
out Remulak. They’re Coneheads.
And their comedy antics are above
the crowd. Dan Aykroyd and Jane
Curtin star as mega-domed Beldar
and Prymaat.
Price $24.98 Catalog No 310 690 320 2
DANCES WITH WOLVES
Directed, co-produced by and
starring Kevin Costner, this epic
is set in the 1 860s American
frontier. Lured by a desire to wit-
ness this last frontier before it
vanishes, Union soldier Lt.
John Dunbar (Costner) becomes
trapped between two worlds as
he is slowly drawn into the fold
of a Sioux tribe living in the
Dakota territory. Winner of seven
Academy Awards.
Price $24.98 Catalog No 310 690 502 2
CDi Magazine 63
DR NO
Sean Connery is James Bond
007: the suave, charming and
fearless agent sent to Jamaica
to investigate the double murder
of a British agent and his secre-
tary. Bond is soon on the tail of
Dr No, a fanatical scientist plot-
ting to take over the world.
Price $24.98 Catalog No 310 690 404 2
THE FIRM
Tom Cruise as the lawyer who
has it all - a fabulous career,
mega salary, beautiful wife and
lavish home. But then it all starts
to go horribly wrong when he
finds out more than he should.
Price $24.98 Catalog No 310 690 308 2
A FISH CALLED WANDA
Starring John Cleese and Jamie
Lee Curtis. An American girl,
Wanda, comes to London to
steal some diamonds with Otto.
Things go seriously wrong when
English barrister (Cleese) and
Wanda meet, and Otto starts to
get jealous.
Price $24.98 Catalog No 310 690 405 2
FOR YOUR EYES ONLY
A combination of two Ian
Fleming short stories involving
007 in a mission to recover a top
secret piece of surveillance
equipment in the Mediterranean.
Price tba catalog No 310 690 419 2
FROM RUSSIA WITH LOVE
Gorgeous Soviet embassy
cipher clerk (Daniela Bianchi)
ensnares incorruptible British
Secret Service agent 007 in
a scheme to steal the Russians’
decoding machine. Bond
must discover if this beautiful
woman works for or against him.
Price $24.98 Catalog No 310 690 403 2
G0LDFINGER
007 takes on the man with the
Midas touch, billionaire Auric
Goldfinger, in this explosive and
witty James Bond thriller. The
monomaniacal Goldfinger plans
to throw the Western world
economy into a tailspin by cont-
aminating all the gold in Fort
Knox with nuclear radiation. Only
Bond can stop him.
Price $24.98 Catalog No 310 690 407
THE HUNT FOR RED OCTOBER
A new, technologically superior
Soviet nuclear submarine, The
Red October, is heading for the
US under the command of
Captain Marko Ramius (Sean
Connery). The US government
thinks Ramius is planning to
attack. A lone CIA analyst (Alec
Baldwin) thinks Ramius is plan-
ning to defect, but he has only a
few hours to find him and prove it.
Price $24.98 Catalog NO: 310 690 302 2
INDECENT PROPOSAL
Demi Moore and Woody
Flarrelson play the happy couple
who suddenly find their marriage
under pressure when, just as
they are in danger and in need of
extra money, the wealthy and
handsome Robert Redford
makes the ultimate offer.
Price $24.98 Catalog N0310 690 316 2
IRVING BERLIN'S
WHITE CHRISTMAS
A treasury of composer Berlin’s
classics, among them “Count
Your Blessings Instead of
Sheep”, “Blue Skies”, and
naturally “White Christmas”.
Price $24.98 Catalog No 310 690 306 2
LIVE AND LET DIE
Plunging into a dangerous
underworld in pursuit of the
menacing head of a giant heroin
operation, 007 (Roger Moore)
must outwit and outcharm an
alluring tarot princess (Jane
Seymour) in this Bond classic.
Price TBA Catalog No TBA
MARRIED TO THE MOB
Michelle Pfeiffer plays the wife of
a Mafia hitman who tries to go
straight after the death of her
husband. But the local Mafia
boss has other ideas.
Price TBA Catalog No 310 690 503 2
MOONSTRUCK
A mischievous moon enlightens
and invigorates many lives, but it
casts its greatest glow on
Loretta (Cher) and Ronny
(Nicolas Cage) as it draws them
together.
Price $24.98 Catalog No 310 690 401 2
NAKED GUN
Leslie Nielsen, king of the spoof,
moves from the small screen of
TV’s Police Squad and lands a
starring role in Naked Gun as the
incompetent cop Frank Debin
who is out to foil an assassina-
tion attempt on the Oueen in LA.
Price $24.98 Catalog N0310 690 323 2
NAKED GUN 2 1/2
Lt. Frank Drebin (Leslie Nielsen)
loves a mystery. Drebin tackles
the big issues - and the biggest
is how to stop devious Guentin
Hapsburg’s (Robert Goulet) plan
to destroy the environment.
Price $24.98 Catalog No 310 690 312 2
NAKED GUN 33 1/3
Oscar night. Who will win? Who
will lose? And will someone
please kick that numbskull off
stage? Wait! It’s Lt. Frank
Drebin, crashing the ceremonies
to stop a terrorist plot that could
mean curtains for him. Back are
the Naked Gun filmmakers you
love and the stars you adore for
another hilarious sequel.
Price $24.98 Catalog No 310 690 336 2
0CT0PUSSY
Two villains, played by Louis
Jordan and Steven Berkoff, are
involved in smuggling Tsarist
treasures in this classic James
Bond movie.
Price TBA Catalog No 310 690 416 2
PATRIOT GAMES
His days as an intelligence agent
behind him, former CIA analyst
Jack Ryan (Harrison Ford) has
traveled to London with his wife
(Anne Archer) and child.
Meeting his family outside
Buckingham Palace, Ryan is
caught in the middle of a terror-
ist attack on a member of the
Royal family. He must return to
action for the most vital task of
his life: to save his family.
Price: $24.98 Catalog No 310 690 314 2
PLANES, TRAINS AND
AUTOMOBILES
On his way home to spend
Thanksgiving with his family, Neal
Page (Steve Martin) finds himself
sitting beside an uncouth loud-
mouth called Del Griffith (John
Candy) on a flight from New York
to Chicago. A snowstorm causes
the flight to be diverted, and one
disaster leads to another.
Price $24.98 Catalog No 310 690 317 2
POSSE
Heroes, villains, gunslingers,
outlaws and rebels in this classic
western story about a posse that
blazes across the West with
vengeance and justice on their
minds.
Price $24.98 Catalog No 310 690 254 2
QUIGLEY DOWN UNDER
Tom Selleck plays a gunslinger
who travels to Australia to work
for an evil landowner (Alan
Rickman). Selleck takes an
instant dislike to him, resulting in
a duel to the death.
Price TBA Catalog No 310 690 418 2
RAGING BULL
For what is still considered the
performance of his career,
Robert De Niro won the 1980
Best Actor Oscar for his searing
portrayal of real-life boxer Jake
La Motta in a film that routinely
lists among critics’ top ten picks
of the decade. Martin
Scorsese’s flawless direction
and Michael Chapman’s gritty
cinematography vividly capture
the blood and brutality of the
64 CD] Magazine
fight world... and the dark land-
scape of the human soul.
Price $24.98 Catalog No 310 690 402 2
RAIN MAN
Tom Cruise plays Charlie
Babbitt, a young man who dis-
covers at his father’s funeral that
he has an autistic brother, Ray-
mond (Dustin Hoffman). What
begins as an unsentimental jour-
ney across America to contest
their father’s will evolves into an
odyssey of love and self-revela-
tion as Raymond forces Charlie
to grow beyond the limits of his
handicapped heart.
Price $24.98 Catalog No 310 690 408 2
R0B0C0P
Part man, part machine, all cop.
RoboCop is programmed to 1)
serve the public trust, 2) uphold
the law, 3) protect the innocent.
But there are forces on the street
— and within a crooked private
security agency, Security
Concepts Inc. — that will stop at
nothing to see this major cyborg
violently eliminated.
Price $24.98 Catalog No 310 690 506 2
SILENCE OF THE LAMBS
FBI agent Clarice Starling (Jodie
Foster) is sent to interview
imprisoned killer Dr Hannibal
“The Cannibal” Lecter (Sir
Anthony Hopkins). She hopes he
might reveal information about
another crazed killer who is
abducting young women, starv-
ing them, and then killing them.
The terror builds as the killer
grabs another victim and the
countdown to death begins.
Price $24.98 Catalog No 310 690 509 2
SLIVER
Starring Sharon Stone and Alec
Baldwin, Carly (Stone) moves to
a high rise apartment which was
previously inhabited by a woman
who looked like her, and com-
mitted suicide for no obviously
apparent reason. Shortly
after moving in her next door
neighbor is murdered and she
begins to suspect that her own
life is in peril.
Price $24.98 Catalog No 310 690 309 2
STAR TREK II: WRATH OF KHAN
A Trekkie adventure story that
pits Captain Kirk’s Enterprise
against Khan in a battle for con-
trol of a new lifeforce.
Price $24.98 Catalog No 310 690 310 2
STAR TREK III
Admiral Kirk’s defeat of Khan
and the creation of Genesis
planet are empty victories.
Spock is dead and McCoy is
being driven insane. A surprise
visit from Spock’s father pro-
vides a revelation: McCoy is har-
boring Spock’s living essence.
With one friend alive and one
not, but both in pain, Kirk
attempts to help his friends by
stealing the USS Enterprise, and
defying Starfleet’s Genesis plan-
et quarantine.
Price $24.98 Catalog NO 310 690 334 2
ROCKY
Sylvester Stallone in the film that
made his career. He wrote this
feelgood rags-to-riches story
about a Philadelphian boxer
which became one of the all-
time box office hits.
Price TBA Catalog No 310 690 412 2
THE SECRET OF NIMH
This animation classic from Don
Bluth Productions is the story of
timid Mrs Brisby (Elizabeth
Hartman), a widowed field
mouse who must summon the
courage to defy man, beast and
nature. With the help of love-sick
Jeremy the crow (Dorn DeLuise)
and the rats of Nimh, she finds
the strength to overcome the
obstacles that threaten her.
Price $24.9 Catalog No 310 690 406 2
STAR TREK IV: THE VOYAGE HOME
It’s the 23rd century and a mys-
terious alien power is threaten-
ing earth by evaporating the
oceans and destroying the
atmosphere. In a frantic attempt
to save mankind, Kirk and his
crew must time travel back to
1986 San Francisco where they
find a world of punk, pizza and
buses which is as alien as any-
thing they’ve encountered in the
far reaches of the galaxy.
Price TBA catalog No 310 690 311 2
STAR TREK V
It’s Stardate 8454.130 and
Captain Kirk and Spock’s vaca-
tion is cut short when a rene-
gade Vulcan hijacks the
Enterprise and pilots it on a jour-
ney to uncover the universe’s
innermost secrets. The Star Trek
stars are back for one of their
most astonishing voyages, with
all the fun and excitement fans
have come to love.
Price $24.98 Catalog No 310 690 337 2
STAR TREK VI: THE UNDISCOVERED
COUNTRY
The Enterprise leads a battle for
peace in the most spectacular
Star Trek adventure ever!
At the peace summit, a Klingon
ship is attacked and the
Enterprise is held accountable.
The dogs of war are unleashed
again, and both worlds brace for
what might be their final, deadly
encounter. Starring William
Shatner, Leonard Nimoy and
DeForest Kelley.
Price $24.98 Catalog No 310 690 304 2
THELMA & LOUISE
When unhappy housewife
Thelma (Geena Davis) and her
wisecracking waitress friend
Louise (Susan Sarandon) decide
to take a break from their lives,
they embark on a trip that leads
to a tragic incident at a roadside
honky tonk. In an instant, their
weekend “getaway” becomes
just that as the two friends
speed across the American
southwest with the police an
ever-present step behind.
Price $24.98 Catalog No 310 690 414 2
TOP GUN
Top Gun takes a look at the dan-
ger and excitement that awaits
every pilot at the Navy’s presti-
gious fighter weapons’ school.
Tom Cruise is superb as
Maverick Mitchell.
Kelly McGillis sizzles as the civil-
ian instructor who teaches
Maverick a few things you can’t
learn in the classroom.
Price $24.98 Catalog No 310 690 301 2
A VIEW TO A KILL
Roger Moore in his last outing as
Bond, with Grace Jones as the
villain and more than enough
stunts, gadgets and spectacle to
keep you entertained.
Price $24.98 Catalog NO310 690 409 2
WAYNE'S WORLD
Based on characters created for
America’s hugely popular
Saturday Night Live, the film is
about a (very) small (very) local
TV channel run from a basement
by two metalhead no-hopers
Wayne and Garth.
Everything is going just fine until
one day along comes a network
TV producer with offers of fame
and lots of money. Romantic
interest is provided by Tia
Carrere.
Price $24.98 Catalog NO: 310 690 318 2
WAYNE'S WORLD 2
More fun and frolicks from the
deebish duo, Wayne and Garth.
Price $24.98 Catalog NO 310 690 332 2
X-MEN
When a pretty young Mutant
named Jubilee is attacked by a
huge search-and-destroy robots
known as Sentinels, Rogue,
Storm and Gambit unleash all
their X-MEN super powers to
rescue her. With Professor
Xavier’s help, they discover the
Sentinel assault is part of a sinis-
ter program designed to exter-
minate all Mutants.
Price $14.98 catalog NO 310 690 149 2
YOU ONLY LIVE TWICE
Agent 007 is back in the fifth film
in the James Bond series.
An American space mission is
interrupted when one of their
capsules is literally swallowed
up by what they suspect is a
Russian spaceship.
The Americans threaten to
retaliate but the British think
otherwise. Everything depends
on Bond as he goes undercover
in Japan. With help from his
Ninja colleagues, world peace is
once again restored and SPEC-
TRE’S plans are thwarted.
Price $24.98 catalog No 310 690 415 2
COMING SOON (APRIL)
Andre
Annie Hall
Benny 8i Joon
Diamonds Are Forever
Forrest Gump
Four Weddings and A Funeral
Mississippi Burning
Star Trek I: The Motion Picture
ov=requires a Digital Video cartridge
Prices and title availability
subject to change.
Printed prices are
manufacturer suggested
retail prices.
The films in this catalogue are
from Paramount Pictures,
Orion Video, PolyGram Video,
MGMAJAHome Entertainment.
CDi Magazine 65
USA Top Tens
t Burn:Cycle
2 Dragon's Lair ll
3 Mad Dog McCree
a 7th Guest
5 Util Divil
6 NFL Hall of Fame
7 Mutant Rampage: Body Slam
8 Space Ace
9 voyeur
to The Apprentice
Home Entertainment
t Clue
2 Compton's Encyclopedia
3 The Joy of Sex
a Time-Life Astrology
5 Treasures of the Smithsonian
6 Golden Oldies Jukebox
7 Todd Rundgren: No world order
8 The Smithsonian institute
Presents the uptown and
Downhome Blues
9 Time-Life Photography
to Art of the Czars
Kids
t Sesame Street Letters
2 Sesame Street Numbers
Hanna Barbera: Cartoon carnival
Berenstain Bears On Their Own
5 Crayon Factory
6 Richard Scarry's
Best Neighborhood
7 Stickybear Reading
8 Max Magic
9 Richard Scarry's
Busiest Neighborhood
to Little Monster At School
lfideo CD
t Dances with wolves
2 Silence of the Lambs
3 RoboCop
a The Firm
5 Star Trek vi:
The undiscovered Country
6 Star Trek V: The Final Frontier
7 Naked Gun 33 1/3
8 Rain Man
9 Peter Gabriel: All About US
to Planes Trains and Automobiles
THE
E WILL BE PUBLISHED
R COPY NOW.
Welcome to
The world of
Vivid interact
THE INTERACTIVE
ADULT BRAIN GAME
RUSH ME MY FREE CD-ROM
Include $4.95 for shipping and handling
□ PC/MAC/NEC □ 3D0 □ CDi/Video-CD
DISCOVER
VIVID INTERACTIVE’S
LATEST STAR
Name
Address
City/State/Zip
■ WtW' ONLINE
* Adult News * Matchmaker
* Film Database * Adult Games
* Fan Clubs * Calendar
* Interviews * Star’s Photos
* Chat with Stars
BBS: (818) 908-9424
I certify that I am 1 8 years of age or older.
Signature
□ Check □ Money Order □ Visa □ MasterCard
Acct#
Signature
Vivid, 15127 Califa St., Van Nuys, CA 91411
Limit of 1 CD-ROM sampler per address. Allow 4-6
weeks for delivery (you may get it quicker).
CD-ROM
FILMS, INTERACTIVETSp-ROM
MIND TEAZ^ER
BLONDE IUSTICE
CD-ROM - AVAILABLE NOW
3D0 - AVAILABLE NOW m.
VIDEO CD - AVAILABLE NOV
jpOVE BITES
CD-ROM - AVAILABLE NOW
3D0 - AVAILABLE NOW
VIDEO CD - JAN. 95
MIND TEAZZER
CD-ROM - AVAILABLE NOW
3D0 - JAN. 95
VIDEO CD - N/A
Available at
MUSIC • VIDEO • GAMES • STUFF
and other fine retailers
across America
15127 Califa Street, Van Nuys, Ca. 91411
(800) 822-8339 (818) 908-9663 FAX (818) 908-1324
entire room with your cerebellum. ^ And the good news? Gray matter doesn't stain. Call 1-800-340-7888
eg*
T
puiie.iooop dn puo noA pue sopo|dxo peaq jnoA ouojoq euajoeq Aueujq siqi jo jiosjnoA pu pue ooq •<
Your name: Sol Gutter. Occupation:
coming soon
MAC & PC CD-ROM
CD-i =
AMES J |
iiua u-i' inn -ui “ :
A
data thief. The bad news is you’ve just down-
§ PHILIPS
Limited first editions of BurnrCycle contain a separate original hardcore rave soundtrack CD. BurmCycle ©1994 Trip Media Limited. ©Philips Interactive Media International Ltd. ©1994 Simon Boswell. All rights reserved. ©1994 Philips Media. All rights reserved.
loaded a particularly repugnant little cyber-virus called “Burn:Cycle” into your skull. You have exactly two hours to find